From f8d2210c5986397e1709dd47e0fe79d3ff0b8f2d Mon Sep 17 00:00:00 2001 From: paramat Date: Thu, 19 Jul 2018 03:58:48 +0100 Subject: [PATCH] CSM: Disallow exploitable clientside mod functions by default (#7547) --- builtin/settingtypes.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index d969799..40c4e8b 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -1130,17 +1130,17 @@ block_send_optimize_distance (Block send optimize distance) int 4 2 server_side_occlusion_culling (Server side occlusion culling) bool true # Restricts the access of certain client-side functions on servers -# Combine these byteflags below to restrict more client-side features: +# Combine these byteflags below to restrict client-side features: # LOAD_CLIENT_MODS: 1 (disable client mods loading) # CHAT_MESSAGES: 2 (disable send_chat_message call client-side) # READ_ITEMDEFS: 4 (disable get_item_def call client-side) # READ_NODEDEFS: 8 (disable get_node_def call client-side) # LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_restriction_noderange) -csm_restriction_flags (Client side modding restrictions) int 18 +csm_restriction_flags (Client side modding restrictions) int 30 # If the CSM restriction for node range is enabled, get_node calls are limited # to this distance from the player to the node. -csm_restriction_noderange (Client side node lookup range restriction) int 8 +csm_restriction_noderange (Client side node lookup range restriction) int 0 [*Security]