core.rotate_node: Do not trigger after_place_node (#6900)

This commit is contained in:
SmallJoker 2018-03-29 21:44:13 +02:00 committed by Nils Dagsson Moskopp
parent a85399a9d6
commit f2628f1eb4
Signed by: erle
GPG Key ID: A3BC671C35191080
2 changed files with 6 additions and 5 deletions

View File

@ -341,7 +341,7 @@ if INIT == "game" then
local dirs2 = {20, 23, 22, 21}
function core.rotate_and_place(itemstack, placer, pointed_thing,
infinitestacks, orient_flags)
infinitestacks, orient_flags, prevent_after_place)
orient_flags = orient_flags or {}
local unode = core.get_node_or_nil(pointed_thing.under)
@ -394,7 +394,7 @@ if INIT == "game" then
local old_itemstack = ItemStack(itemstack)
local new_itemstack, removed = core.item_place_node(
itemstack, placer, pointed_thing, param2
itemstack, placer, pointed_thing, param2, prevent_after_place
)
return infinitestacks and old_itemstack or new_itemstack
end
@ -415,7 +415,7 @@ if INIT == "game" then
local invert_wall = placer and placer:get_player_control().sneak or false
core.rotate_and_place(itemstack, placer, pointed_thing,
is_creative(name),
{invert_wall = invert_wall})
{invert_wall = invert_wall}, true)
return itemstack
end
end

View File

@ -261,7 +261,8 @@ local function make_log(name)
return name ~= "" and core.log or function() end
end
function core.item_place_node(itemstack, placer, pointed_thing, param2)
function core.item_place_node(itemstack, placer, pointed_thing, param2,
prevent_after_place)
local def = itemstack:get_definition()
if def.type ~= "node" or pointed_thing.type ~= "node" then
return itemstack, false
@ -375,7 +376,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
local take_item = true
-- Run callback
if def.after_place_node then
if def.after_place_node and not prevent_after_place then
-- Deepcopy place_to and pointed_thing because callback can modify it
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
local pointed_thing_copy = copy_pointed_thing(pointed_thing)