Use JSON for favorites, move server list code to Lua (#10085)
Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
parent
a529f7b3b3
commit
e78d927ff9
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@ -62,24 +62,6 @@ function image_column(tooltip, flagname)
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"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
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end
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--------------------------------------------------------------------------------
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function order_favorite_list(list)
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local res = {}
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--orders the favorite list after support
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for i = 1, #list do
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local fav = list[i]
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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for i = 1, #list do
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local fav = list[i]
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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return res
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end
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--------------------------------------------------------------------------------
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function render_serverlist_row(spec, is_favorite)
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@ -226,41 +208,6 @@ function menu_handle_key_up_down(fields, textlist, settingname)
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return false
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end
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--------------------------------------------------------------------------------
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function asyncOnlineFavourites()
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if not menudata.public_known then
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menudata.public_known = {{
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name = fgettext("Loading..."),
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description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
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}}
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end
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menudata.favorites = menudata.public_known
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menudata.favorites_is_public = true
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if not menudata.public_downloading then
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menudata.public_downloading = true
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else
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return
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end
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core.handle_async(
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function(param)
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return core.get_favorites("online")
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end,
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nil,
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function(result)
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menudata.public_downloading = nil
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local favs = order_favorite_list(result)
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if favs[1] then
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menudata.public_known = favs
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menudata.favorites = menudata.public_known
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menudata.favorites_is_public = true
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end
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core.event_handler("Refresh")
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end
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)
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end
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--------------------------------------------------------------------------------
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function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
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local textlines = core.wrap_text(text, textlen, true)
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@ -34,6 +34,7 @@ dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
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dofile(menupath .. DIR_DELIM .. "async_event.lua")
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dofile(menupath .. DIR_DELIM .. "common.lua")
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dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
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dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
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dofile(menupath .. DIR_DELIM .. "textures.lua")
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dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
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@ -0,0 +1,241 @@
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--Minetest
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--Copyright (C) 2020 rubenwardy
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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serverlistmgr = {}
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--------------------------------------------------------------------------------
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local function order_server_list(list)
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local res = {}
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--orders the favorite list after support
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for i = 1, #list do
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local fav = list[i]
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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for i = 1, #list do
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local fav = list[i]
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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res[#res + 1] = fav
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end
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end
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return res
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end
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local public_downloading = false
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--------------------------------------------------------------------------------
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function serverlistmgr.sync()
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if not serverlistmgr.servers then
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serverlistmgr.servers = {{
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name = fgettext("Loading..."),
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description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
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}}
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end
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if public_downloading then
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return
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end
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public_downloading = true
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core.handle_async(
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function(param)
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local http = core.get_http_api()
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local url = ("%s/list?proto_version_min=%d&proto_version_max=%d"):format(
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core.settings:get("serverlist_url"),
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core.get_min_supp_proto(),
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core.get_max_supp_proto())
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local response = http.fetch_sync({ url = url })
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if not response.succeeded then
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return {}
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end
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local retval = core.parse_json(response.data)
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return retval and retval.list or {}
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end,
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nil,
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function(result)
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public_downloading = nil
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local favs = order_server_list(result)
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if favs[1] then
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serverlistmgr.servers = favs
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end
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core.event_handler("Refresh")
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end
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)
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end
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--------------------------------------------------------------------------------
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local function get_favorites_path()
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local base = core.get_user_path() .. DIR_DELIM .. "client" .. DIR_DELIM .. "serverlist" .. DIR_DELIM
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return base .. core.settings:get("serverlist_file")
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end
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--------------------------------------------------------------------------------
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local function save_favorites(favorites)
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local filename = core.settings:get("serverlist_file")
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-- If setting specifies legacy format change the filename to the new one
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if filename:sub(#filename - 3):lower() == ".txt" then
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core.settings:set("serverlist_file", filename:sub(1, #filename - 4) .. ".json")
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end
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local path = get_favorites_path()
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core.create_dir(path)
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core.safe_file_write(path, core.write_json(favorites))
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end
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--------------------------------------------------------------------------------
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function serverlistmgr.read_legacy_favorites(path)
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local file = io.open(path, "r")
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if not file then
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return nil
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end
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local lines = {}
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for line in file:lines() do
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lines[#lines + 1] = line
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end
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file:close()
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local favorites = {}
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local i = 1
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while i < #lines do
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local function pop()
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local line = lines[i]
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i = i + 1
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return line and line:trim()
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end
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if pop():lower() == "[server]" then
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local name = pop()
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local address = pop()
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local port = tonumber(pop())
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local description = pop()
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if name == "" then
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name = nil
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end
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if description == "" then
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description = nil
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end
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if not address or #address < 3 then
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core.log("warning", "Malformed favorites file, missing address at line " .. i)
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elseif not port or port < 1 or port > 65535 then
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core.log("warning", "Malformed favorites file, missing port at line " .. i)
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elseif (name and name:upper() == "[SERVER]") or
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(address and address:upper() == "[SERVER]") or
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(description and description:upper() == "[SERVER]") then
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core.log("warning", "Potentially malformed favorites file, overran at line " .. i)
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else
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favorites[#favorites + 1] = {
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name = name,
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address = address,
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port = port,
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description = description
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}
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end
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end
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end
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return favorites
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end
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--------------------------------------------------------------------------------
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local function read_favorites()
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local path = get_favorites_path()
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-- If new format configured fall back to reading the legacy file
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if path:sub(#path - 4):lower() == ".json" then
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local file = io.open(path, "r")
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if file then
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local json = file:read("*all")
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file:close()
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return core.parse_json(json)
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end
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path = path:sub(1, #path - 5) .. ".txt"
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end
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local favs = serverlistmgr.read_legacy_favorites(path)
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if favs then
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save_favorites(favs)
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os.remove(path)
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end
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return favs
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end
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--------------------------------------------------------------------------------
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local function delete_favorite(favorites, del_favorite)
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for i=1, #favorites do
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local fav = favorites[i]
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if fav.address == del_favorite.address and fav.port == del_favorite.port then
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table.remove(favorites, i)
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return
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end
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end
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end
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--------------------------------------------------------------------------------
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function serverlistmgr.get_favorites()
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if serverlistmgr.favorites then
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return serverlistmgr.favorites
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end
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serverlistmgr.favorites = {}
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-- Add favorites, removing duplicates
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local seen = {}
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for _, fav in ipairs(read_favorites() or {}) do
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local key = ("%s:%d"):format(fav.address:lower(), fav.port)
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if not seen[key] then
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seen[key] = true
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serverlistmgr.favorites[#serverlistmgr.favorites + 1] = fav
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end
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end
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return serverlistmgr.favorites
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end
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--------------------------------------------------------------------------------
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function serverlistmgr.add_favorite(new_favorite)
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assert(type(new_favorite.port) == "number")
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-- Whitelist favorite keys
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new_favorite = {
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name = new_favorite.name,
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address = new_favorite.address,
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port = new_favorite.port,
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description = new_favorite.description,
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}
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local favorites = serverlistmgr.get_favorites()
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delete_favorite(favorites, new_favorite)
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table.insert(favorites, 1, new_favorite)
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save_favorites(favorites)
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end
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--------------------------------------------------------------------------------
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function serverlistmgr.delete_favorite(del_favorite)
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local favorites = serverlistmgr.get_favorites()
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delete_favorite(favorites, del_favorite)
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save_favorites(favorites)
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end
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@ -20,11 +20,11 @@ local function get_formspec(tabview, name, tabdata)
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-- Update the cached supported proto info,
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-- it may have changed after a change by the settings menu.
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common_update_cached_supp_proto()
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local fav_selected
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local selected
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if menudata.search_result then
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fav_selected = menudata.search_result[tabdata.fav_selected]
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selected = menudata.search_result[tabdata.selected]
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else
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fav_selected = menudata.favorites[tabdata.fav_selected]
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selected = serverlistmgr.servers[tabdata.selected]
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end
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if not tabdata.search_for then
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@ -58,18 +58,18 @@ local function get_formspec(tabview, name, tabdata)
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-- Connect
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"button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]"
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if tabdata.fav_selected and fav_selected then
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if tabdata.selected and selected then
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if gamedata.fav then
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retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" ..
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fgettext("Del. Favorite") .. "]"
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end
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if fav_selected.description then
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if selected.description then
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retval = retval .. "textarea[8.1,2.3;4.23,2.9;;;" ..
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core.formspec_escape((gamedata.serverdescription or ""), true) .. "]"
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end
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end
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--favourites
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--favorites
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retval = retval .. "tablecolumns[" ..
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image_column(fgettext("Favorite"), "favorite") .. ";" ..
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image_column(fgettext("Ping")) .. ",padding=0.25;" ..
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@ -83,13 +83,12 @@ local function get_formspec(tabview, name, tabdata)
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image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
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"color,span=1;" ..
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"text,padding=1]" ..
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"table[-0.15,0.6;7.75,5.15;favourites;"
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"table[-0.15,0.6;7.75,5.15;favorites;"
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if menudata.search_result then
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local favs = serverlistmgr.get_favorites()
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for i = 1, #menudata.search_result do
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local favs = core.get_favorites("local")
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local server = menudata.search_result[i]
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for fav_id = 1, #favs do
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if server.address == favs[fav_id].address and
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server.port == favs[fav_id].port then
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@ -103,29 +102,30 @@ local function get_formspec(tabview, name, tabdata)
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retval = retval .. render_serverlist_row(server, server.is_favorite)
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end
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elseif #menudata.favorites > 0 then
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local favs = core.get_favorites("local")
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elseif #serverlistmgr.servers > 0 then
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local favs = serverlistmgr.get_favorites()
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if #favs > 0 then
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for i = 1, #favs do
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for j = 1, #menudata.favorites do
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if menudata.favorites[j].address == favs[i].address and
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menudata.favorites[j].port == favs[i].port then
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table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
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for j = 1, #serverlistmgr.servers do
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if serverlistmgr.servers[j].address == favs[i].address and
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serverlistmgr.servers[j].port == favs[i].port then
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table.insert(serverlistmgr.servers, i, table.remove(serverlistmgr.servers, j))
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end
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end
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end
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if favs[i].address ~= menudata.favorites[i].address then
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table.insert(menudata.favorites, i, favs[i])
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if favs[i].address ~= serverlistmgr.servers[i].address then
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table.insert(serverlistmgr.servers, i, favs[i])
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end
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end
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end
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retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
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for i = 2, #menudata.favorites do
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retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
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retval = retval .. render_serverlist_row(serverlistmgr.servers[1], (#favs > 0))
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for i = 2, #serverlistmgr.servers do
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retval = retval .. "," .. render_serverlist_row(serverlistmgr.servers[i], (i <= #favs))
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end
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end
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if tabdata.fav_selected then
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retval = retval .. ";" .. tabdata.fav_selected .. "]"
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if tabdata.selected then
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retval = retval .. ";" .. tabdata.selected .. "]"
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else
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retval = retval .. ";0]"
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end
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@ -135,21 +135,20 @@ end
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--------------------------------------------------------------------------------
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local function main_button_handler(tabview, fields, name, tabdata)
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local serverlist = menudata.search_result or menudata.favorites
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local serverlist = menudata.search_result or serverlistmgr.servers
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if fields.te_name then
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gamedata.playername = fields.te_name
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core.settings:set("name", fields.te_name)
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end
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if fields.favourites then
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local event = core.explode_table_event(fields.favourites)
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if fields.favorites then
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local event = core.explode_table_event(fields.favorites)
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local fav = serverlist[event.row]
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if event.type == "DCL" then
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if event.row <= #serverlist then
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if menudata.favorites_is_public and
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not is_server_protocol_compat_or_error(
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if not is_server_protocol_compat_or_error(
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fav.proto_min, fav.proto_max) then
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return true
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end
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@ -178,7 +177,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
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if event.type == "CHG" then
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if event.row <= #serverlist then
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gamedata.fav = false
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local favs = core.get_favorites("local")
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local favs = serverlistmgr.get_favorites()
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local address = fav.address
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local port = fav.port
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gamedata.serverdescription = fav.description
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@ -194,28 +193,28 @@ local function main_button_handler(tabview, fields, name, tabdata)
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core.settings:set("address", address)
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core.settings:set("remote_port", port)
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end
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tabdata.fav_selected = event.row
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tabdata.selected = event.row
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end
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return true
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end
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end
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if fields.key_up or fields.key_down then
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local fav_idx = core.get_table_index("favourites")
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local fav_idx = core.get_table_index("favorites")
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local fav = serverlist[fav_idx]
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if fav_idx then
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if fields.key_up and fav_idx > 1 then
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fav_idx = fav_idx - 1
|
||||
elseif fields.key_down and fav_idx < #menudata.favorites then
|
||||
elseif fields.key_down and fav_idx < #serverlistmgr.servers then
|
||||
fav_idx = fav_idx + 1
|
||||
end
|
||||
else
|
||||
fav_idx = 1
|
||||
end
|
||||
|
||||
if not menudata.favorites or not fav then
|
||||
tabdata.fav_selected = 0
|
||||
if not serverlistmgr.servers or not fav then
|
||||
tabdata.selected = 0
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -227,17 +226,17 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
core.settings:set("remote_port", port)
|
||||
end
|
||||
|
||||
tabdata.fav_selected = fav_idx
|
||||
tabdata.selected = fav_idx
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_delete_favorite then
|
||||
local current_favourite = core.get_table_index("favourites")
|
||||
if not current_favourite then return end
|
||||
local current_favorite = core.get_table_index("favorites")
|
||||
if not current_favorite then return end
|
||||
|
||||
core.delete_favorite(current_favourite)
|
||||
asyncOnlineFavourites()
|
||||
tabdata.fav_selected = nil
|
||||
serverlistmgr.delete_favorite(serverlistmgr.servers[current_favorite])
|
||||
serverlistmgr.sync()
|
||||
tabdata.selected = nil
|
||||
|
||||
core.settings:set("address", "")
|
||||
core.settings:set("remote_port", "30000")
|
||||
|
@ -251,11 +250,11 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
end
|
||||
|
||||
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
|
||||
tabdata.fav_selected = 1
|
||||
tabdata.selected = 1
|
||||
local input = fields.te_search:lower()
|
||||
tabdata.search_for = fields.te_search
|
||||
|
||||
if #menudata.favorites < 2 then
|
||||
if #serverlistmgr.servers < 2 then
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -275,8 +274,8 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
|
||||
-- Search the serverlist
|
||||
local search_result = {}
|
||||
for i = 1, #menudata.favorites do
|
||||
local server = menudata.favorites[i]
|
||||
for i = 1, #serverlistmgr.servers do
|
||||
local server = serverlistmgr.servers[i]
|
||||
local found = 0
|
||||
for k = 1, #keywords do
|
||||
local keyword = keywords[k]
|
||||
|
@ -293,7 +292,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
end
|
||||
end
|
||||
if found > 0 then
|
||||
local points = (#menudata.favorites - i) / 5 + found
|
||||
local points = (#serverlistmgr.servers - i) / 5 + found
|
||||
server.points = points
|
||||
table.insert(search_result, server)
|
||||
end
|
||||
|
@ -312,7 +311,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
end
|
||||
|
||||
if fields.btn_mp_refresh then
|
||||
asyncOnlineFavourites()
|
||||
serverlistmgr.sync()
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -321,30 +320,36 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
|||
gamedata.playername = fields.te_name
|
||||
gamedata.password = fields.te_pwd
|
||||
gamedata.address = fields.te_address
|
||||
gamedata.port = fields.te_port
|
||||
gamedata.port = tonumber(fields.te_port)
|
||||
gamedata.selected_world = 0
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
local fav_idx = core.get_table_index("favorites")
|
||||
local fav = serverlist[fav_idx]
|
||||
|
||||
if fav_idx and fav_idx <= #serverlist and
|
||||
fav.address == fields.te_address and
|
||||
fav.port == fields.te_port then
|
||||
fav.address == gamedata.address and
|
||||
fav.port == gamedata.port then
|
||||
|
||||
serverlistmgr.add_favorite(fav)
|
||||
|
||||
gamedata.servername = fav.name
|
||||
gamedata.serverdescription = fav.description
|
||||
|
||||
if menudata.favorites_is_public and
|
||||
not is_server_protocol_compat_or_error(
|
||||
if not is_server_protocol_compat_or_error(
|
||||
fav.proto_min, fav.proto_max) then
|
||||
return true
|
||||
end
|
||||
else
|
||||
gamedata.servername = ""
|
||||
gamedata.serverdescription = ""
|
||||
|
||||
serverlistmgr.add_favorite({
|
||||
address = gamedata.address,
|
||||
port = gamedata.port,
|
||||
})
|
||||
end
|
||||
|
||||
core.settings:set("address", fields.te_address)
|
||||
core.settings:set("remote_port", fields.te_port)
|
||||
core.settings:set("address", gamedata.address)
|
||||
core.settings:set("remote_port", gamedata.port)
|
||||
|
||||
core.start()
|
||||
return true
|
||||
|
@ -354,7 +359,7 @@ end
|
|||
|
||||
local function on_change(type, old_tab, new_tab)
|
||||
if type == "LEAVE" then return end
|
||||
asyncOnlineFavourites()
|
||||
serverlistmgr.sync()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
|
|
@ -0,0 +1,29 @@
|
|||
[server]
|
||||
|
||||
127.0.0.1
|
||||
30000
|
||||
|
||||
|
||||
[server]
|
||||
|
||||
localhost
|
||||
30000
|
||||
|
||||
|
||||
[server]
|
||||
|
||||
vps.rubenwardy.com
|
||||
30001
|
||||
|
||||
|
||||
[server]
|
||||
|
||||
gundul.ddnss.de
|
||||
39155
|
||||
|
||||
|
||||
[server]
|
||||
VanessaE's Dreambuilder creative Server
|
||||
daconcepts.com
|
||||
30000
|
||||
VanessaE's Dreambuilder creative-mode server. Lots of mods, whitelisted buckets.
|
|
@ -0,0 +1,36 @@
|
|||
_G.core = {}
|
||||
_G.unpack = table.unpack
|
||||
_G.serverlistmgr = {}
|
||||
|
||||
dofile("builtin/common/misc_helpers.lua")
|
||||
dofile("builtin/mainmenu/serverlistmgr.lua")
|
||||
|
||||
local base = "builtin/mainmenu/tests/"
|
||||
|
||||
describe("legacy favorites", function()
|
||||
it("loads well-formed correctly", function()
|
||||
local favs = serverlistmgr.read_legacy_favorites(base .. "favorites_wellformed.txt")
|
||||
|
||||
local expected = {
|
||||
{
|
||||
address = "127.0.0.1",
|
||||
port = 30000,
|
||||
},
|
||||
|
||||
{ address = "localhost", port = 30000 },
|
||||
|
||||
{ address = "vps.rubenwardy.com", port = 30001 },
|
||||
|
||||
{ address = "gundul.ddnss.de", port = 39155 },
|
||||
|
||||
{
|
||||
address = "daconcepts.com",
|
||||
port = 30000,
|
||||
name = "VanessaE's Dreambuilder creative Server",
|
||||
description = "VanessaE's Dreambuilder creative-mode server. Lots of mods, whitelisted buckets."
|
||||
},
|
||||
}
|
||||
|
||||
assert.same(expected, favs)
|
||||
end)
|
||||
end)
|
|
@ -964,7 +964,7 @@ serverlist_url (Serverlist URL) string servers.minetest.net
|
|||
|
||||
# File in client/serverlist/ that contains your favorite servers displayed in the
|
||||
# Multiplayer Tab.
|
||||
serverlist_file (Serverlist file) string favoriteservers.txt
|
||||
serverlist_file (Serverlist file) string favoriteservers.json
|
||||
|
||||
# Maximum size of the out chat queue.
|
||||
# 0 to disable queueing and -1 to make the queue size unlimited.
|
||||
|
|
Loading…
Reference in New Issue