findSpawnPos: Add setting for max height above water level

Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
This commit is contained in:
paramat 2015-10-29 00:17:48 +00:00 committed by Nils Dagsson Moskopp
parent 7e69f86aa5
commit e532e69c98
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 6 additions and 0 deletions

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@ -693,6 +693,12 @@ enable_pvp (Player versus Player) bool true
# If this is set, players will always (re)spawn at the given position.
static_spawnpoint (Static spawnpoint) string
# Maximum distance above water level for player spawn.
# Larger values result in spawn points closer to (x = 0, z = 0).
# Smaller values may result in a suitable spawn point not being found,
# resulting in a spawn at (0, 0, 0) possibly buried underground.
vertical_spawn_range (Vertical spawn range) int 16
# If enabled, new players cannot join with an empty password.
disallow_empty_password (Disallow empty passwords) bool false