Mgfractal: Make non-fractal terrain optional (#8702)
Enabled by default. Only allow spawn on fractal, not on seabed terrain. Various codestyle and comment improvements.
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@ -1732,6 +1732,11 @@ mgflat_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0,
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[*Mapgen Fractal]
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# Map generation attributes specific to Mapgen flat.
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# 'terrain' enables the generation of non-fractal terrain:
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# ocean, islands and underground.
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mgfractal_spflags (Mapgen Fractal specific flags) flags terrain terrain,noterrain
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# Controls width of tunnels, a smaller value creates wider tunnels.
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mgfractal_cave_width (Cave width) float 0.09
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