Add srollbar formspec element
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@ -400,6 +400,17 @@ function core.explode_textlist_event(evt)
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return {type="INV", index=0}
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end
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--------------------------------------------------------------------------------
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function core.explode_scrollbar_event(evt)
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local retval = core.explode_textlist_event(evt)
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retval.value = retval.index
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retval.index = nil
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return retval
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end
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--------------------------------------------------------------------------------
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function core.pos_to_string(pos)
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return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
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end
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@ -75,29 +75,38 @@ local function showconfirm_reset(tabview)
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new_dlg:show()
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end
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local function gui_scale_index()
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local function gui_scale_to_scrollbar()
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local current_value = tonumber(core.setting_get("gui_scaling"))
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if (current_value == nil) then
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if (current_value == nil) or current_value < 0.25 then
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return 0
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elseif current_value <= 0.5 then
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return 1
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elseif current_value <= 0.625 then
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return 2
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elseif current_value <= 0.75 then
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return 3
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elseif current_value <= 0.875 then
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return 4
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elseif current_value <= 1.0 then
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return 5
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elseif current_value <= 1.25 then
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return 6
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elseif current_value <= 1.5 then
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return 7
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else
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return 8
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end
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if current_value <= 1.25 then
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return ((current_value - 0.25)/ 1.0) * 700
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end
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if current_value <= 6 then
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return ((current_value -1.25) * 100) + 700
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end
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return 1000
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end
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local function scrollbar_to_gui_scale(value)
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value = tonumber(value)
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if (value <= 700) then
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return ((value / 700) * 1.0) + 0.25
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end
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if (value <=1000) then
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return ((value - 700) / 100) + 1.25
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end
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return 1
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end
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local function formspec(tabview, name, tabdata)
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@ -138,8 +147,11 @@ local function formspec(tabview, name, tabdata)
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tab_string = tab_string ..
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"box[0.75,4.25;3.25,1.25;#999999]" ..
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"label[1,4.25;" .. fgettext("GUI scale factor") .. "]" ..
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"dropdown[1,4.75;3.0;dd_gui_scaling;0.5,0.625,0.75,0.875,1.0,1.25,1.5,2.0;"
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.. gui_scale_index() .. "]"
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"scrollbar[1,4.75;2.75,0.4;sb_gui_scaling;horizontal;" ..
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gui_scale_to_scrollbar() .. "]" ..
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"tooltip[sb_gui_scaling;" ..
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fgettext("Scaling factor applied to menu elements: ") ..
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dump(core.setting_get("gui_scaling")) .. "]"
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if ANDROID then
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tab_string = tab_string ..
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@ -257,6 +269,16 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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core.show_keys_menu()
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return true
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end
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if fields["sb_gui_scaling"] then
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local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
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if event.type == "CHG" then
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local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
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core.setting_set("gui_scaling",tosave)
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return true
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end
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end
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if fields["cb_touchscreen_target"] then
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core.setting_set("touchtarget", fields["cb_touchscreen_target"])
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return true
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@ -272,10 +294,6 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
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core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
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ddhandled = true
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end
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if fields["dd_gui_scaling"] then
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core.setting_set("gui_scaling",fields["dd_gui_scaling"])
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ddhandled = true
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end
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return ddhandled
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end
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