Make the server status message customizable (#7357)
Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status`
This commit is contained in:
parent
8409b62388
commit
cb6d408a48
|
@ -799,7 +799,11 @@ core.register_chatcommand("rollback", {
|
|||
core.register_chatcommand("status", {
|
||||
description = "Show server status",
|
||||
func = function(name, param)
|
||||
return true, core.get_server_status()
|
||||
local status = core.get_server_status(name, false)
|
||||
if status and status ~= "" then
|
||||
return true, status
|
||||
end
|
||||
return false, "This command was disabled by a mod or game"
|
||||
end,
|
||||
})
|
||||
|
||||
|
|
|
@ -62,6 +62,12 @@ end
|
|||
core.register_on_joinplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
player_list[player_name] = player
|
||||
if not minetest.is_singleplayer() then
|
||||
local status = core.get_server_status(player_name, true)
|
||||
if status and status ~= "" then
|
||||
core.chat_send_player(player_name, status)
|
||||
end
|
||||
end
|
||||
core.send_join_message(player_name)
|
||||
end)
|
||||
|
||||
|
|
|
@ -950,9 +950,6 @@ map-dir (Map directory) path
|
|||
# Setting it to -1 disables the feature.
|
||||
item_entity_ttl (Item entity TTL) int 900
|
||||
|
||||
# If enabled, show the server status message on player connection.
|
||||
show_statusline_on_connect (Status message on connection) bool true
|
||||
|
||||
# Enable players getting damage and dying.
|
||||
enable_damage (Damage) bool false
|
||||
|
||||
|
|
Loading…
Reference in New Issue