Fix fallnode rotation of wallmounted nodebox/mesh (#10643)

This commit is contained in:
Wuzzy 2020-12-22 14:54:27 +01:00 committed by Nils Dagsson Moskopp
parent 0e7176887a
commit c1c73b0493
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 27 additions and 13 deletions

View File

@ -152,8 +152,8 @@ core.register_entity(":__builtin:falling_node", {
else
self.object:set_yaw(-math.pi*0.25)
end
elseif (node.param2 ~= 0 and (def.wield_image == ""
or def.wield_image == nil))
elseif ((node.param2 ~= 0 or def.drawtype == "nodebox" or def.drawtype == "mesh")
and (def.wield_image == "" or def.wield_image == nil))
or def.drawtype == "signlike"
or def.drawtype == "mesh"
or def.drawtype == "normal"
@ -168,6 +168,19 @@ core.register_entity(":__builtin:falling_node", {
elseif (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted") then
local rot = node.param2 % 8
local pitch, yaw, roll = 0, 0, 0
if def.drawtype == "nodebox" or def.drawtype == "mesh" then
if rot == 0 then
pitch, yaw = math.pi/2, 0
elseif rot == 1 then
pitch, yaw = -math.pi/2, math.pi
elseif rot == 2 then
pitch, yaw = 0, math.pi/2
elseif rot == 3 then
pitch, yaw = 0, -math.pi/2
elseif rot == 4 then
pitch, yaw = 0, math.pi
end
else
if rot == 1 then
pitch, yaw = math.pi, math.pi
elseif rot == 2 then
@ -179,6 +192,7 @@ core.register_entity(":__builtin:falling_node", {
elseif rot == 5 then
pitch, yaw = math.pi/2, 0
end
end
if def.drawtype == "signlike" then
pitch = pitch - math.pi/2
if rot == 0 then
@ -186,7 +200,7 @@ core.register_entity(":__builtin:falling_node", {
elseif rot == 1 then
yaw = yaw - math.pi/2
end
elseif def.drawtype == "mesh" or def.drawtype == "normal" then
elseif def.drawtype == "mesh" or def.drawtype == "normal" or def.drawtype == "nodebox" then
if rot >= 0 and rot <= 1 then
roll = roll + math.pi
else