All Settings: Set min limit for crtitical settings (#9000)

This commit is contained in:
Wuzzy 2019-10-01 19:09:37 +02:00 committed by Nils Dagsson Moskopp
parent 241704049e
commit b4241e1dc7
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 11 additions and 11 deletions

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@ -112,7 +112,7 @@ always_fly_fast (Always fly and fast) bool true
# The time in seconds it takes between repeated right clicks when holding the right
# mouse button.
repeat_rightclick_time (Rightclick repetition interval) float 0.25
repeat_rightclick_time (Rightclick repetition interval) float 0.25 0.001
# Automatically jump up single-node obstacles.
autojump (Automatic jumping) bool false
@ -150,7 +150,7 @@ joystick_type (Joystick type) enum auto auto,generic,xbox
# The time in seconds it takes between repeated events
# when holding down a joystick button combination.
repeat_joystick_button_time (Joystick button repetition interval) float 0.17
repeat_joystick_button_time (Joystick button repetition interval) float 0.17 0.001
# The sensitivity of the joystick axes for moving the
# ingame view frustum around.
@ -597,10 +597,10 @@ arm_inertia (Arm inertia) bool true
# If FPS would go higher than this, limit it by sleeping
# to not waste CPU power for no benefit.
fps_max (Maximum FPS) int 60
fps_max (Maximum FPS) int 60 1
# Maximum FPS when game is paused.
pause_fps_max (FPS in pause menu) int 20
pause_fps_max (FPS in pause menu) int 20 1
# Open the pause menu when the window's focus is lost. Does not pause if a formspec is
# open.
@ -616,10 +616,10 @@ viewing_range (Viewing range) int 100 20 4000
near_plane (Near clipping plane) float 0.1 0 0.5
# Width component of the initial window size.
screen_w (Screen width) int 1024
screen_w (Screen width) int 1024 1
# Height component of the initial window size.
screen_h (Screen height) int 600
screen_h (Screen height) int 600 1
# Save window size automatically when modified.
autosave_screensize (Autosave screen size) bool true
@ -806,7 +806,7 @@ menu_clouds (Clouds in menu) bool true
# This will smooth over some of the rough edges, and blend
# pixels when scaling down, at the cost of blurring some
# edge pixels when images are scaled by non-integer sizes.
gui_scaling (GUI scaling) float 1.0
gui_scaling (GUI scaling) float 1.0 0.001
# When gui_scaling_filter is true, all GUI images need to be
# filtered in software, but some images are generated directly
@ -831,7 +831,7 @@ freetype (FreeType fonts) bool true
# Path to TrueTypeFont or bitmap.
font_path (Font path) filepath fonts/liberationsans.ttf
font_size (Font size) int 16
font_size (Font size) int 16 1
# Font shadow offset, if 0 then shadow will not be drawn.
font_shadow (Font shadow) int 1
@ -841,11 +841,11 @@ font_shadow_alpha (Font shadow alpha) int 127 0 255
mono_font_path (Monospace font path) filepath fonts/liberationmono.ttf
mono_font_size (Monospace font size) int 15
mono_font_size (Monospace font size) int 15 1
# This font will be used for certain languages.
fallback_font_path (Fallback font) filepath fonts/DroidSansFallbackFull.ttf
fallback_font_size (Fallback font size) int 15
fallback_font_size (Fallback font size) int 15 1
fallback_font_shadow (Fallback font shadow) int 1
fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255
@ -863,7 +863,7 @@ screenshot_quality (Screenshot quality) int 0 0 100
[*Advanced]
# Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.
screen_dpi (DPI) int 72
screen_dpi (DPI) int 72 1
# Windows systems only: Start Minetest with the command line window in the background.
# Contains the same information as the file debug.txt (default name).