Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
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@ -403,6 +403,46 @@ core.register_chatcommand("set", {
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end,
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})
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core.register_chatcommand("deleteblocks", {
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params = "[here] [<pos1> <pos2>]",
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description = "delete map blocks contained in area pos1 to pos2",
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privs = {server=true},
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func = function(name, param)
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local p1 = {}
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local p2 = {}
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if param == "here" then
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local player = core.get_player_by_name(name)
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if player == nil then
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core.log("error", "player is nil")
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return false, "Unable to get current position; player is nil"
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end
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p1 = player:getpos()
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p2 = p1
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else
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p1.x, p1.y, p1.z, p2.x, p2.y, p2.z = string.match(param,
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"^%(([%d.-]+), *([%d.-]+), *([%d.-]+)%) *%(([%d.-]+), *([%d.-]+), *([%d.-]+)%)$")
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p1.x = tonumber(p1.x)
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p1.y = tonumber(p1.y)
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p1.z = tonumber(p1.z)
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p2.x = tonumber(p2.x)
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p2.y = tonumber(p2.y)
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p2.z = tonumber(p2.z)
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if p1.x == nil or p1.y == nil or p1.z == nil or
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p2.x == nil or p2.y == nil or p2.z == nil then
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return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
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end
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end
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if core.delete_area(p1, p2) then
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return true, "Successfully cleared area ranging from " ..
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core.pos_to_string(p1) .. " to " .. core.pos_to_string(p2)
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else
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return false, "Failed to clear one or more blocks in area"
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end
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end,
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})
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core.register_chatcommand("mods", {
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params = "",
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description = "List mods installed on the server",
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