Enable server side occlusion culling by default.
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@ -868,7 +868,7 @@ block_send_optimize_distance (block send optimize distance) int 4 2
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# on the eye position of the player. This can reduce the number of blocks
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# sent to the client 50-80%. The client will not longer receive most invisible
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# so that the utility of noclip mode is reduced.
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server_side_occlusion_culling (Server side occlusion culling) bool false
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server_side_occlusion_culling (Server side occlusion culling) bool true
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[*Mapgen]
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