Real global textures (#6105)

* Real global textures

* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
This commit is contained in:
numzero 2017-10-15 10:34:14 +03:00 committed by Nils Dagsson Moskopp
parent da24020ff0
commit 73710f8bb4
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 19 additions and 1 deletions

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@ -431,7 +431,9 @@ texture_clean_transparent (Clean transparent textures) bool false
# memory. Powers of 2 are recommended. Setting this higher than 1 may not
# have a visible effect unless bilinear/trilinear/anisotropic filtering is
# enabled.
texture_min_size (Minimum texture size for filters) int 64
# This is also used as the base node texture size for world-aligned
# texture autoscaling.
texture_min_size (Minimum texture size) int 64
# Experimental option, might cause visible spaces between blocks
# when set to higher number than 0.
@ -687,6 +689,22 @@ fog_start (Fog Start) float 0.4 0.0 0.99
# Makes all liquids opaque
opaque_water (Opaque liquids) bool false
# Textures on a node may be aligned either to the node or to the world.
# The former mode suits better things like machines, furniture, etc., while
# the latter makes stairs and microblocks fit surroundings better.
# However, as this possibility is new, thus may not be used by older servers,
# this option allows enforcing it for certain node types. Note though that
# that is considered EXPERIMENTAL and may not work properly.
world_aligned_mode (World-aligned textures mode) enum enable disable,enable,force_solid,force_nodebox
# World-aligned textures may be scaled to span several nodes. However,
# the server may not send the scale you want, especially if you use
# a specially-designed texture pack; with this option, the client tries
# to determine the scale automatically basing on the texture size.
# See also texture_min_size.
# Warning: this option is EXPERIMENTAL!
autoscale_mode (Autoscaling mode) enum disable disable,enable,force
# Show entity selection boxes
show_entity_selectionbox (Show entity selection boxes) bool true