Fix modstore/favourites hang by adding asynchronous lua job support
This commit is contained in:
parent
d79c9afa5b
commit
4bb6a41c04
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@ -0,0 +1,19 @@
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engine.log("info","Initializing Asynchronous environment")
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dofile(SCRIPTDIR .. DIR_DELIM .. "misc_helpers.lua")
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function engine.job_processor(serialized_function, serialized_data)
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local fct = marshal.decode(serialized_function)
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local params = marshal.decode(serialized_data)
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local retval = marshal.encode(nil)
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if fct ~= nil and type(fct) == "function" then
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local result = fct(params)
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retval = marshal.encode(result)
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else
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engine.log("error","ASYNC WORKER: unable to deserialize function")
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end
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return retval,retval:len()
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end
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@ -0,0 +1,59 @@
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local tbl = engine or minetest
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tbl.async_jobs = {}
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if engine ~= nil then
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function tbl.async_event_handler(jobid, serialized_retval)
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local retval = nil
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if serialized_retval ~= "ERROR" then
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retval= marshal.decode(serialized_retval)
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else
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tbl.log("error","Error fetching async result")
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end
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assert(type(tbl.async_jobs[jobid]) == "function")
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tbl.async_jobs[jobid](retval)
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tbl.async_jobs[jobid] = nil
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end
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else
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minetest.register_globalstep(
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function(dtime)
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local list = tbl.get_finished_jobs()
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for i=1,#list,1 do
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local retval = marshal.decode(list[i].retval)
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assert(type(tbl.async_jobs[jobid]) == "function")
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tbl.async_jobs[list[i].jobid](retval)
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tbl.async_jobs[list[i].jobid] = nil
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end
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end)
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end
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function tbl.handle_async(fct, parameters, callback)
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--serialize fct
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local serialized_fct = marshal.encode(fct)
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assert(marshal.decode(serialized_fct) ~= nil)
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--serialize parameters
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local serialized_params = marshal.encode(parameters)
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if serialized_fct == nil or
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serialized_params == nil or
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serialized_fct:len() == 0 or
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serialized_params:len() == 0 then
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return false
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end
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local jobid = tbl.do_async_callback( serialized_fct,
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serialized_fct:len(),
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serialized_params,
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serialized_params:len())
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tbl.async_jobs[jobid] = callback
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return true
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end
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@ -24,6 +24,7 @@ dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
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dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
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dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
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dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
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dofile(scriptpath .. DIR_DELIM .. "async_event.lua")
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menu = {}
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local tabbuilder = {}
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@ -196,6 +197,21 @@ function menu.render_texture_pack_list(list)
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return retval
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end
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--------------------------------------------------------------------------------
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function menu.asyncOnlineFavourites()
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menu.favorites = {}
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engine.handle_async(
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function(param)
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return engine.get_favorites("online")
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end,
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nil,
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function(result)
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menu.favorites = result
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engine.event_handler("Refresh")
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end
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)
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end
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--------------------------------------------------------------------------------
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function menu.init()
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--init menu data
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@ -208,7 +224,7 @@ function menu.init()
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end
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if engine.setting_getbool("public_serverlist") then
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menu.favorites = engine.get_favorites("online")
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menu.asyncOnlineFavourites()
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else
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menu.favorites = engine.get_favorites("local")
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end
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@ -489,7 +505,7 @@ function tabbuilder.handle_multiplayer_buttons(fields)
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engine.setting_set("public_serverlist", fields["cb_public_serverlist"])
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if engine.setting_getbool("public_serverlist") then
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menu.favorites = engine.get_favorites("online")
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menu.asyncOnlineFavourites()
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else
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menu.favorites = engine.get_favorites("local")
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end
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@ -583,6 +599,7 @@ function tabbuilder.handle_server_buttons(fields)
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gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
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engine.setting_set("port",gamedata.port)
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menu.update_last_game(gamedata.selected_world)
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engine.start()
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end
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@ -1124,6 +1141,12 @@ function tabbuilder.checkretval(retval)
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if retval.skipformupdate ~= nil then
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tabbuilder.skipformupdate = retval.skipformupdate
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end
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if retval.ignore_menu_quit == true then
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tabbuilder.ignore_menu_quit = true
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else
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tabbuilder.ignore_menu_quit = false
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end
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end
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end
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@ -1194,6 +1217,10 @@ end
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engine.event_handler = function(event)
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if event == "MenuQuit" then
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if tabbuilder.is_dialog then
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if tabbuilder.ignore_menu_quit then
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return
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end
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tabbuilder.is_dialog = false
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tabbuilder.show_buttons = true
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tabbuilder.current_tab = engine.setting_get("main_menu_tab")
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@ -1203,6 +1230,10 @@ engine.event_handler = function(event)
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engine.close()
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end
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end
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if event == "Refresh" then
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update_menu()
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end
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end
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--------------------------------------------------------------------------------
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@ -54,7 +54,7 @@ function modmgr.extract(modfile)
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local tempfolder = os.tempfolder()
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if tempfolder ~= nil and
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tempfodler ~= "" then
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tempfolder ~= "" then
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engine.create_dir(tempfolder)
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engine.extract_zip(modfile.name,tempfolder)
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return tempfolder
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@ -32,10 +32,11 @@ function modstore.init()
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modstore.basetexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
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DIR_DELIM .. "pack" .. DIR_DELIM
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modstore.current_list = nil
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modstore.lastmodtitle = ""
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modstore.details_cache = {}
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modstore.current_list = nil
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end
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--------------------------------------------------------------------------------
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function modstore.nametoindex(name)
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@ -60,8 +61,7 @@ function modstore.gettab(tabname)
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end
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if tabname == "dialog_modstore_search" then
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retval = modstore.getsearchpage()
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is_modstore_tab = true
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end
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@ -70,11 +70,16 @@ function modstore.gettab(tabname)
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end
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if tabname == "modstore_mod_installed" then
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return "size[6,2]label[0.25,0.25;Mod: " .. modstore.lastmodtitle ..
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return "size[6,2]label[0.25,0.25;Mod(s): " .. modstore.lastmodtitle ..
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" installed successfully]" ..
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"button[2.5,1.5;1,0.5;btn_confirm_mod_successfull;ok]"
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end
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if tabname == "modstore_downloading" then
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return "size[6,2]label[0.25,0.25;Dowloading " .. modstore.lastmodtitle ..
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" please wait]"
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end
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return ""
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end
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@ -91,8 +96,6 @@ end
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--------------------------------------------------------------------------------
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function modstore.handle_buttons(current_tab,fields)
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modstore.lastmodtitle = ""
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if fields["modstore_tab"] then
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local index = tonumber(fields["modstore_tab"])
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@ -121,7 +124,16 @@ function modstore.handle_buttons(current_tab,fields)
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end
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end
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if fields["btn_hidden_close_download"] then
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return {
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current_tab = "modstore_mod_installed",
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is_dialog = true,
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show_buttons = false
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}
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end
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if fields["btn_confirm_mod_successfull"] then
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modstore.lastmodtitle = ""
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return {
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current_tab = modstore.tabnames[1],
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is_dialog = true,
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@ -136,27 +148,61 @@ function modstore.handle_buttons(current_tab,fields)
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local modlistentry =
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modstore.current_list.page * modstore.modsperpage + i
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local moddetails = modstore.get_details(modstore.current_list.data[modlistentry].id)
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if modstore.modlist_unsorted.data[modlistentry] ~= nil and
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modstore.modlist_unsorted.data[modlistentry].details ~= nil then
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local fullurl = engine.setting_get("modstore_download_url") ..
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moddetails.download_url
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local modfilename = os.tempfolder() .. ".zip"
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local moddetails = modstore.modlist_unsorted.data[modlistentry].details
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if engine.download_file(fullurl,modfilename) then
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if modstore.lastmodtitle ~= "" then
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modstore.lastmodtitle = modstore.lastmodtitle .. ", "
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end
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modmgr.installmod(modfilename,moddetails.basename)
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modstore.lastmodtitle = modstore.lastmodtitle .. moddetails.title
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os.remove(modfilename)
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modstore.lastmodtitle = modstore.current_list.data[modlistentry].title
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engine.handle_async(
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function(param)
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local fullurl = engine.setting_get("modstore_download_url") ..
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param.moddetails.download_url
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if engine.download_file(fullurl,param.filename) then
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return {
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moddetails = param.moddetails,
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filename = param.filename,
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successfull = true
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}
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else
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return {
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modtitle = param.title,
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successfull = false
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}
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end
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end,
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{
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moddetails = moddetails,
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filename = os.tempfolder() .. ".zip"
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},
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function(result)
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if result.successfull then
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modmgr.installmod(result.filename,result.moddetails.basename)
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os.remove(result.filename)
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else
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gamedata.errormessage = "Failed to download " .. result.moddetails.title
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end
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engine.button_handler({btn_hidden_close_download=true})
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end
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)
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return {
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current_tab = "modstore_mod_installed",
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current_tab = "modstore_downloading",
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is_dialog = true,
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show_buttons = false
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show_buttons = false,
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ignore_menu_quit = true
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}
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else
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gamedata.errormessage = "Unable to download " ..
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moddetails.download_url .. " (internet connection?)"
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gamedata.errormessage =
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"Internal modstore error please leave modstore and reopen! (Sorry)"
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end
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end
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end
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@ -165,18 +211,64 @@ end
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--------------------------------------------------------------------------------
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function modstore.update_modlist()
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modstore.modlist_unsorted = {}
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modstore.modlist_unsorted.data = engine.get_modstore_list()
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if modstore.modlist_unsorted.data ~= nil then
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modstore.modlist_unsorted.pagecount =
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math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
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else
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modstore.modlist_unsorted.data = {}
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modstore.modlist_unsorted.pagecount = 1
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end
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modstore.modlist_unsorted.data = {}
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modstore.modlist_unsorted.pagecount = 1
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modstore.modlist_unsorted.page = 0
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engine.handle_async(
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function(param)
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return engine.get_modstore_list()
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end,
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nil,
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function(result)
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if result ~= nil then
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modstore.modlist_unsorted = {}
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modstore.modlist_unsorted.data = result
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if modstore.modlist_unsorted.data ~= nil then
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modstore.modlist_unsorted.pagecount =
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math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
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else
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modstore.modlist_unsorted.data = {}
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modstore.modlist_unsorted.pagecount = 1
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end
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modstore.modlist_unsorted.page = 0
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modstore.fetchdetails()
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engine.event_handler("Refresh")
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end
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end
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)
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end
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--------------------------------------------------------------------------------
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function modstore.fetchdetails()
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for i=1,#modstore.modlist_unsorted.data,1 do
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engine.handle_async(
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function(param)
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param.details = engine.get_modstore_details(tostring(param.modid))
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return param
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end,
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{
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modid=modstore.modlist_unsorted.data[i].id,
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listindex=i
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},
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function(result)
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if result ~= nil and
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modstore.modlist_unsorted ~= nil
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and modstore.modlist_unsorted.data ~= nil and
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modstore.modlist_unsorted.data[result.listindex] ~= nil and
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modstore.modlist_unsorted.data[result.listindex].id ~= nil then
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modstore.modlist_unsorted.data[result.listindex].details = result.details
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engine.event_handler("Refresh")
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end
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end
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)
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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function modstore.getmodlist(list)
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local retval = ""
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@ -201,34 +293,73 @@ function modstore.getmodlist(list)
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for i=(list.page * modstore.modsperpage) +1, endmod, 1 do
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--getmoddetails
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local details = modstore.get_details(list.data[i].id)
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local details = list.data[i].details
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-- if details == nil then
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-- details = modstore.get_details(list.data[i].id)
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-- end
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if details == nil then
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details = {}
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details.title = list.data[i].title
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details.author = ""
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details.rating = -1
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details.description = ""
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end
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if details ~= nil then
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local screenshot_ypos = (i-1 - (list.page * modstore.modsperpage))*1.9 +0.2
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retval = retval .. "box[0," .. screenshot_ypos .. ";11.4,1.75;#FFFFFF]"
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--screenshot
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if details.screenshot_url ~= nil and
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details.screenshot_url ~= "" then
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if list.data[i].texturename == nil then
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local fullurl = engine.setting_get("modstore_download_url") ..
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details.screenshot_url
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local filename = os.tempfolder()
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if engine.download_file(fullurl,filename) then
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list.data[i].texturename = filename
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if details.basename then
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--screenshot
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if details.screenshot_url ~= nil and
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details.screenshot_url ~= "" then
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if list.data[i].texturename == nil then
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local fullurl = engine.setting_get("modstore_download_url") ..
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details.screenshot_url
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local filename = os.tempfolder() .. "_MID_" .. list.data[i].id
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list.data[i].texturename = "in progress"
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engine.handle_async(
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function(param)
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param.successfull = engine.download_file(param.fullurl,param.filename)
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return param
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end,
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{
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fullurl = fullurl,
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filename = filename,
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listindex = i,
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modid = list.data[i].id
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},
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function(result)
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if modstore.modlist_unsorted and
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modstore.modlist_unsorted.data and
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#modstore.modlist_unsorted.data >= result.listindex and
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modstore.modlist_unsorted.data[result.listindex].id == result.modid then
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if result.successfull then
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modstore.modlist_unsorted.data[result.listindex].texturename = result.filename
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else
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modstore.modlist_unsorted.data[result.listindex].texturename = modstore.basetexturedir .. "no_screenshot.png"
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end
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engine.event_handler("Refresh")
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end
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end
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)
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end
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else
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if list.data[i].texturename == nil then
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list.data[i].texturename = modstore.basetexturedir .. "no_screenshot.png"
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end
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end
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end
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if list.data[i].texturename == nil then
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list.data[i].texturename = modstore.basetexturedir .. "no_screenshot.png"
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if list.data[i].texturename ~= nil and
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list.data[i].texturename ~= "in progress" then
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retval = retval .. "image[0,".. screenshot_ypos .. ";3,2;" ..
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engine.formspec_escape(list.data[i].texturename) .. "]"
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end
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end
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retval = retval .. "image[0,".. screenshot_ypos .. ";3,2;" ..
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engine.formspec_escape(list.data[i].texturename) .. "]"
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--title + author
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retval = retval .."label[2.75," .. screenshot_ypos .. ";" ..
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engine.formspec_escape(details.title) .. " (" .. details.author .. ")]"
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@ -239,18 +370,21 @@ function modstore.getmodlist(list)
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engine.formspec_escape(details.description) .. ";]"
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--rating
|
||||
local ratingy = screenshot_ypos + 0.6
|
||||
retval = retval .."label[10.1," .. ratingy .. ";" ..
|
||||
fgettext("Rating") .. ": " .. details.rating .."]"
|
||||
retval = retval .."label[9.1," .. ratingy .. ";" ..
|
||||
fgettext("Rating") .. ":]"
|
||||
retval = retval .. "label[11.1," .. ratingy .. ";" .. details.rating .."]"
|
||||
|
||||
--install button
|
||||
local buttony = screenshot_ypos + 1.2
|
||||
local buttonnumber = (i - (list.page * modstore.modsperpage))
|
||||
retval = retval .."button[9.6," .. buttony .. ";2,0.5;btn_install_mod_" .. buttonnumber .. ";"
|
||||
if details.basename then
|
||||
--install button
|
||||
local buttony = screenshot_ypos + 1.2
|
||||
local buttonnumber = (i - (list.page * modstore.modsperpage))
|
||||
retval = retval .."button[9.1," .. buttony .. ";2.5,0.5;btn_install_mod_" .. buttonnumber .. ";"
|
||||
|
||||
if modmgr.mod_exists(details.basename) then
|
||||
retval = retval .. fgettext("re-Install") .."]"
|
||||
else
|
||||
retval = retval .. fgettext("Install") .."]"
|
||||
if modmgr.mod_exists(details.basename) then
|
||||
retval = retval .. fgettext("re-Install") .."]"
|
||||
else
|
||||
retval = retval .. fgettext("Install") .."]"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -261,14 +395,11 @@ function modstore.getmodlist(list)
|
|||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modstore.get_details(modid)
|
||||
function modstore.getsearchpage()
|
||||
local retval = ""
|
||||
|
||||
if modstore.details_cache[modid] ~= nil then
|
||||
return modstore.details_cache[modid]
|
||||
end
|
||||
--TODO implement search!
|
||||
|
||||
local retval = engine.get_modstore_details(tostring(modid))
|
||||
modstore.details_cache[modid] = retval
|
||||
return retval
|
||||
return retval;
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue