Allow wave_heights up to two nodes. #9220
This commit is contained in:
parent
fab31e65e0
commit
29b09aec3e
|
@ -580,10 +580,11 @@ parallax_occlusion_bias (Parallax occlusion bias) float 0.04
|
|||
enable_waving_water (Waving liquids) bool false
|
||||
|
||||
# The maximum height of the surface of waving liquids.
|
||||
# 1.0 = Wave reaches the top of blocks.
|
||||
# 4.0 = Wave height is two nodes.
|
||||
# 0.0 = Wave doesn't move at all.
|
||||
# Default is 1.0 (1/2 node).
|
||||
# Requires waving liquids to be enabled.
|
||||
water_wave_height (Waving liquids wave height) float 1.0 0.0 1.0
|
||||
water_wave_height (Waving liquids wave height) float 1.0 0.0 4.0
|
||||
|
||||
# Length of liquid waves.
|
||||
# Requires waving liquids to be enabled.
|
||||
|
|
Loading…
Reference in New Issue