Allow wave_heights up to two nodes. #9220

This commit is contained in:
lhofhansl 2019-12-21 06:33:59 -08:00 committed by Nils Dagsson Moskopp
parent fab31e65e0
commit 29b09aec3e
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 3 additions and 2 deletions

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@ -580,10 +580,11 @@ parallax_occlusion_bias (Parallax occlusion bias) float 0.04
enable_waving_water (Waving liquids) bool false
# The maximum height of the surface of waving liquids.
# 1.0 = Wave reaches the top of blocks.
# 4.0 = Wave height is two nodes.
# 0.0 = Wave doesn't move at all.
# Default is 1.0 (1/2 node).
# Requires waving liquids to be enabled.
water_wave_height (Waving liquids wave height) float 1.0 0.0 1.0
water_wave_height (Waving liquids wave height) float 1.0 0.0 4.0
# Length of liquid waves.
# Requires waving liquids to be enabled.