Docs: Clarify where to check for 'protection_bypass' (#8675)

This commit is contained in:
SmallJoker 2019-07-14 13:23:38 +02:00 committed by Nils Dagsson Moskopp
parent 07d849e691
commit 0c57db4cdc
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 2 additions and 7 deletions

View File

@ -251,11 +251,6 @@ local function user_name(user)
return user and user:get_player_name() or ""
end
local function is_protected(pos, name)
return core.is_protected(pos, name) and
not minetest.check_player_privs(name, "protection_bypass")
end
-- Returns a logging function. For empty names, does not log.
local function make_log(name)
return name ~= "" and core.log or function() end
@ -302,7 +297,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
place_to = {x = under.x, y = under.y, z = under.z}
end
if is_protected(place_to, playername) then
if core.is_protected(place_to, playername) then
log("action", playername
.. " tried to place " .. def.name
.. " at protected position "
@ -552,7 +547,7 @@ function core.node_dig(pos, node, digger)
return
end
if is_protected(pos, diggername) then
if core.is_protected(pos, diggername) then
log("action", diggername
.. " tried to dig " .. node.name
.. " at protected position "