Fix healthbar not beeing hidden on disabled damage

This commit is contained in:
sapier 2014-05-10 23:32:25 +02:00 committed by Nils Dagsson Moskopp
parent 37c32c715f
commit 026083e1a8
Signed by: erle
GPG Key ID: A3BC671C35191080
1 changed files with 4 additions and 2 deletions

View File

@ -39,7 +39,8 @@ local function initialize_builtin_statbars(player)
hud_ids[name] = {}
end
if player:hud_get_flags().healthbar then
if player:hud_get_flags().healthbar and
core.is_yes(core.setting_get("enable_damage")) then
if hud_ids[name].id_healthbar == nil then
health_bar_definition.number = player:get_hp()
hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
@ -52,7 +53,8 @@ local function initialize_builtin_statbars(player)
end
if (player:get_breath() < 11) then
if player:hud_get_flags().breathbar then
if player:hud_get_flags().breathbar and
core.is_yes(core.setting_get("enable_damage")) then
if hud_ids[name].id_breathbar == nil then
hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
end