mainmenu_csm/builtin/game/detached_inventory.lua

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-- Minetest: builtin/detached_inventory.lua
2014-04-28 03:02:48 +02:00
core.detached_inventories = {}
function core.create_detached_inventory(name, callbacks, player_name)
local stuff = {}
stuff.name = name
if callbacks then
stuff.allow_move = callbacks.allow_move
stuff.allow_put = callbacks.allow_put
stuff.allow_take = callbacks.allow_take
stuff.on_move = callbacks.on_move
stuff.on_put = callbacks.on_put
stuff.on_take = callbacks.on_take
end
stuff.mod_origin = core.get_current_modname() or "??"
2014-04-28 03:02:48 +02:00
core.detached_inventories[name] = stuff
return core.create_detached_inventory_raw(name, player_name)
end
function core.remove_detached_inventory(name)
core.detached_inventories[name] = nil
return core.remove_detached_inventory_raw(name)
end