mainmenu_csm/builtin/game/features.lua

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-- Minetest: builtin/features.lua
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core.features = {
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glasslike_framed = true,
nodebox_as_selectionbox = true,
get_all_craft_recipes_works = true,
use_texture_alpha = true,
no_legacy_abms = true,
texture_names_parens = true,
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area_store_custom_ids = true,
add_entity_with_staticdata = true,
no_chat_message_prediction = true,
object_use_texture_alpha = true,
object_independent_selectionbox = true,
}
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function core.has_feature(arg)
if type(arg) == "table" then
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local missing_features = {}
local result = true
for ftr in pairs(arg) do
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if not core.features[ftr] then
missing_features[ftr] = true
result = false
end
end
return result, missing_features
elseif type(arg) == "string" then
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if not core.features[arg] then
return false, {[arg]=true}
end
return true, {}
end
end