23 lines
901 B
Plaintext
23 lines
901 B
Plaintext
press t till menu pops up
|
|
switch to Create tab
|
|
scroll down till you see Other: section then choose Armature (human in t pose golden icon)
|
|
|
|
in the lower right part of blender switch to object data tab (human in t pose silver icon)
|
|
under display check the X-ray to see bones even when they are inside objects
|
|
|
|
while in object mode select armature bone that we created earlier with right click
|
|
move it by pressing g to good place then rotate it with r
|
|
press tab to switch to edit mode
|
|
|
|
now you can choose either end of the bone and extend it by moving it with g
|
|
|
|
to make new bones just press the lover part of the bone (bigger triangle) and extrude
|
|
|
|
name bones properly so you know which one is which
|
|
you can do so by checking upper right part of blender and in the tree view expand Armature till you see bones
|
|
double click on the bone to rename it
|
|
|
|
|
|
|
|
set parents to the bones by going into the bone tab
|