23 lines
901 B
Plaintext
Executable File
23 lines
901 B
Plaintext
Executable File
press t till menu pops up
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switch to Create tab
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scroll down till you see Other: section then choose Armature (human in t pose golden icon)
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in the lower right part of blender switch to object data tab (human in t pose silver icon)
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under display check the X-ray to see bones even when they are inside objects
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while in object mode select armature bone that we created earlier with right click
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move it by pressing g to good place then rotate it with r
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press tab to switch to edit mode
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now you can choose either end of the bone and extend it by moving it with g
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to make new bones just press the lover part of the bone (bigger triangle) and extrude
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name bones properly so you know which one is which
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you can do so by checking upper right part of blender and in the tree view expand Armature till you see bones
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double click on the bone to rename it
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set parents to the bones by going into the bone tab
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