new drowned with trident

This commit is contained in:
tri 2018-10-05 12:23:38 +02:00
parent 4a4b15bbf7
commit 91213ff806
16 changed files with 58 additions and 2 deletions

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https://www.youtube.com/watch?v=V9SYMw3UaSk&feature=youtu.be&list=PLPgcVM1hYvqDxwWyeZ-D-ca-8CCxXeTNV&t=857
right click (select) any bone in the armature
change to pose mode by switching from object mode to pose mode (lover dropdown menu on the right of Object menu)
select every object you want by right clicking it in blender viewport or more by shift right clicking
hold shift and right click (select) bone you want the object to connect with
now both the object and the bone are selected
now just press Ctrl + p
set parent to - menu will pop up
select With Empty Groups option
now make sure all your bones are named
do these steps for all objects you want to add:
select an object while in object mode
press tab to switch to edit mode
press a till all the faces on the object are selected
then switch to triangle tab (data tab(object data) in the lower right part of blender
in there you will see vertex groups with names of all your bones
now just select the bone you want to connect with and press assign button
repeat this step for all the new objects you want to add to armature!

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#!/bin/bash #!/bin/bash
# depends on xdotool and 1600x900 screen # depends on xdotool
# focus on blender which is full screen on left screen # focus on blender which is full screen on left screen by moving mouse inside blender view and middle mouse clicking
# mouse needs to be there for keyboard shortcuts to work -- edit coordiantes to work with your screen setuP!
xdotool mousemove 246 119 click 2 xdotool mousemove 246 119 click 2
# wait 1 secon # wait 1 secon

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search for the armature in the tree view on the top right
just delete it
you can make certain objects disapear by clicking on the eye togle in the upper right part of blender tree view
in the render tab camera
change the resolution and quality 100%
for picture make resolution 380x380
for icon make resolution 32x32
press F11 to get into OpenGL render active viewport
press F3 to make the picture
now just scale it down in gimp

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