many texture mapping fixes and blender ui cleanup
-vindicator mapping fixes left arm -witch undernose texture change -wither both heads moved closer -wither ribs texture mapping fix -wither sketon legs and arms texture mapping fix -wolf ass texture mapping fix -moved front legs further to the front and closer together -back legs moved closer and back a bit tail texture mapping fix -organised mob blender files - removed views that arent used often like 3d view full, compositing, game logic, motion tracking, scripting, and video editing
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models/bat.blend
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models/cat.blend
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models/pig.blend
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models/vex.blend
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@ -89,14 +89,22 @@
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/summon vex ~ ~ ~ {NoAI:1}
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/summon vex ~ ~ ~ {NoAI:1}
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/summon zombie_villager ~ ~ ~ {Age:-5000, NoAI:1}
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/summon zombie_villager ~ ~ ~ {IsBaby:1}
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/summon villager ~ ~ ~ {NoAI:1}
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/summon villager ~ ~ ~ {NoAI:1}
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/summon villager ~ ~ ~ {Age:-5000}
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/summon villager ~ ~ ~ {Age:-5000}
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/summon vindication_illager ~ ~ ~ {NoAI:1}
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/summon witch ~ ~ ~ {NoAI:1}
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/summon wither ~ ~ ~ {NoAI:1}
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/summon wither_skeleton ~ ~ ~ {NoAI:1}
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/summon zombie_villager ~ ~ ~ {Age:-5000, NoAI:1}
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/summon zombie_villager ~ ~ ~ {IsBaby:1}
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/summon zombie ~ ~ ~ {NoAI:1}
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/summon zombie ~ ~ ~ {NoAI:1}
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/summon zombie ~ ~ ~ {IsBaby:1, NoAI:1}
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/summon zombie ~ ~ ~ {IsBaby:1, NoAI:1}
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