Snowman now uses more textures without overlaying
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@ -34,6 +34,14 @@ to make the model textures clearer in blender check the upper left menu bar - fi
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- double press A to select everything then press CTRL-J to join all the objects together
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- double press A to select everything then press CTRL-J to join all the objects together
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- test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
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- test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
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## Exporting tips for Snowman
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- join all the objects without pumpkin in their name together with CTRL-J
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- dont forget to be in object mode and press SHIFT-C
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- double press A to select everything then press SHIFT-CTRL-ALT-C origin to 3D cursor
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- press 7 to switch to top view rotate with R for 180 degress
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- test animation by pressing ALT-A and export using [special minetest B3D exporter](https://github.com/minetest/B3Dexport)
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## Exporting tips for Mooshroom
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## Exporting tips for Mooshroom
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- join all the objects named mooshrooom together with CTRL-J
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- join all the objects named mooshrooom together with CTRL-J
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After Width: | Height: | Size: 374 B |
After Width: | Height: | Size: 356 B |
After Width: | Height: | Size: 384 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.6 KiB |
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@ -29,6 +29,12 @@
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/summon enderman ~ ~ ~ {NoAI:1, carried:grass}
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/summon enderman ~ ~ ~ {NoAI:1, carried:grass}
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/summon enderman ~ ~ ~ {NoAI:1, carried:pumpkin}
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/summon enderman ~ ~ ~ {NoAI:1, carried:clay}
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/summon enderman ~ ~ ~ {NoAI:1, carried:blue_orchid}
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/summon endermite ~ ~ ~ {NoAI:1}
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/summon endermite ~ ~ ~ {NoAI:1}
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/summon evocation_illager ~ ~ ~ {NoAI:1}
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/summon evocation_illager ~ ~ ~ {NoAI:1}
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