local S = minetest.get_translator("extra_mobs") mcl_buckets.register_liquid({ source_place = "mcl_core:water_source", source_take = {"mcl_core:water_source"}, itemname = "extra_mobs:cod_bucket", inventory_image = "bucket_water.png^cod_bucket.png", name = S("Cod Bucket"), longdesc = S("This bucket can be used to release a cod. It is filled with water."), usagehelp = S("Place it to empty the bucket, create a water source and release a cod."), tt_help = S("Places a water source and cod"), extra_check = function(pos, placer) minetest.add_entity(pos, "extra_mobs:cod") -- Check protection local placer_name = "" if placer ~= nil then placer_name = placer:get_player_name() end if placer and minetest.is_protected(pos, placer_name) then minetest.record_protection_violation(pos, placer_name) return false end local nn = minetest.get_node(pos).name if minetest.get_item_group(nn, "cauldron") ~= 0 then -- Put water into cauldron TODO: remove second source if nn ~= "mcl_cauldrons:cauldron_3" then minetest.set_node(pos, {name="mcl_cauldrons:cauldron_3"}) end -- Evaporate water if used in Nether (except on cauldron) else local dim = mcl_worlds.pos_to_dimension(pos) if dim == "nether" then minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true) return false end end end, groups = { water_bucket = 1 }, })