Artic fox and tweaks
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64931e2f99
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fox.lua
23
fox.lua
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@ -12,19 +12,12 @@ local atan = function(x)
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end
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end
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end
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end
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local S = minetest.get_translator("extra_mobs")
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local S = minetest.get_translator("extra_mobs")
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--###################
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--###################
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--################### fox
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--################### fox
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--###################
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--###################
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local dir_to_pitch = function(dir)
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local dir2 = vector.normalize(dir)
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local xz = math.abs(dir.x) + math.abs(dir.z)
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return -math.atan2(-dir.y, xz)
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end
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local fox = {
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local fox = {
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type = "monster",
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type = "monster",
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passive = false,
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passive = false,
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@ -68,6 +61,12 @@ local fox = {
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lay_end = 34,
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lay_end = 34,
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},
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},
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runaway = true,
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runaway = true,
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on_spawn = function(self)
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if minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:snow") ~= nil or minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:dirt_with_grass_snow") ~= nil then
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minetest.chat_send_all("true")
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self.object:set_properties({textures={"extra_mobs_artic_fox.png"}})
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end
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end,
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do_custom = function(self)
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do_custom = function(self)
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if self.state ~= "attack" and math.random(1, 5000) == 1 then
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if self.state ~= "attack" and math.random(1, 5000) == 1 then
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self.state = "lay"
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self.state = "lay"
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@ -79,7 +78,9 @@ local fox = {
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end)
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end)
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end
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end
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for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 8)) do
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for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 8)) do
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if object:is_player() and not object:get_player_control().sneak then
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if not object:is_player() and object:get_luaentity().name == "extra_mobs:fox" and self.state ~= "attack" and math.random(1, 500) == 1 then
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self.horny = true
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end
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local lp = object:get_pos()
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local lp = object:get_pos()
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local s = self.object:get_pos()
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local s = self.object:get_pos()
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local vec = {
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local vec = {
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@ -87,9 +88,10 @@ local fox = {
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y = lp.y - s.y,
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y = lp.y - s.y,
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z = lp.z - s.z
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z = lp.z - s.z
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}
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}
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if object:is_player() and not object:get_player_control().sneak then
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self.state = "runaway"
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self.state = "runaway"
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self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
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self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
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if self.reach > vector.distance(self.object:get_pos(), object:get_pos()) and self.timer > .9 then
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if self.reach > vector.distance(self.object:get_pos(), object:get_pos()) and self.timer > .9 and minetest.is_creative_enabled() == false then
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self.timer = 0
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self.timer = 0
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object:punch(self.object, 1.0, {
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object:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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@ -112,5 +114,8 @@ mobs:register_mob("extra_mobs:fox", fox)
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-- Regular spawning in the Nether
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-- Regular spawning in the Nether
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mobs:spawn_specific("extra_mobs:fox", {"mcl_core:dirt_with_grass"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:fox", {"mcl_core:dirt_with_grass"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:fox", {"mcl_core:dirt_with_grass_snow"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific("extra_mobs:artic_fox", {"mcl_core:snow"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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-- spawn eggs
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-- spawn eggs
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mobs:register_egg("extra_mobs:fox", S("Fox"), "extra_mobs_spawn_icon_fox.png", 0)
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mobs:register_egg("extra_mobs:fox", S("Fox"), "extra_mobs_spawn_icon_fox.png", 0)
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