diff --git a/cod.lua b/cod.lua new file mode 100644 index 0000000..3af5a41 --- /dev/null +++ b/cod.lua @@ -0,0 +1,69 @@ +--MCmobs v0.4 +--maikerumine +--made for MC like Survival game +--License for code WTFPL and otherwise stated in readmes + +local S = minetest.get_translator("extra_mobs") + +--################### +--################### cod +--################### + +local cod = { + type = "animal", + spawn_class = "water", + can_despawn = true, + passive = true, + hp_min = 3, + hp_max = 3, + xp_min = 1, + xp_max = 3, + armor = 100, + collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3}, + visual = "mesh", + mesh = "extra_mobs_cod.b3d", + textures = { + {"extra_mobs_cod.png"} + }, + sounds = { + }, + animation = { + stand_start = 1, + stand_end = 20, + walk_start = 1, + walk_end = 20, + run_start = 1, + run_end = 20, + }, + drops = { + {name = "mcl_fishing:fish_raw", + chance = 1, + min = 1, + max = 1, + looting = "common",}, + {name = "mcl_dye:white", + chance = 20, + min = 1, + max = 1, + looting = "common",}, + }, + visual_size = {x=3, y=3}, + makes_footstep_sound = false, + fly = true, + fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, + breathes_in_water = true, + jump = false, + view_range = 16, + runaway = true, + fear_height = 4, +} + +mobs:register_mob("extra_mobs:cod", cod) + + +--spawning TODO: in schools +local water = mobs_mc.spawn_height.water +mobs:spawn_specific("extra_mobs:cod", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water) + +--spawn egg +mobs:register_egg("extra_mobs:cod", S("Cod"), "extra_mobs_spawn_icon_cod.png", 0)