Fix piglin and fox Collisionboxes
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fox.lua
2
fox.lua
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@ -30,7 +30,7 @@ local fox = {
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attack_type = "dogfight",
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damage = 2,
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reach = 1.5,
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collisionbox = {-.6, -0.01, -.6, .6, 1.4, .6},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
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visual = "mesh",
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mesh = "extra_mobs_fox.b3d",
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textures = { {
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@ -35,7 +35,7 @@ local piglin = {
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armor = {fleshy = 90},
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damage = 4,
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reach = 3,
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collisionbox = {-.6, -0.01, -.6, .6, 1.4, .6},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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mesh = "extra_mobs_piglin.b3d",
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textures = { {
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