diff --git a/cod.lua b/cod.lua index 3af5a41..a2f5ec8 100644 --- a/cod.lua +++ b/cod.lua @@ -3,6 +3,26 @@ --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes +local pi = math.pi +local atann = math.atan +local atan = function(x) + if not x or x ~= x then + return 0 + else + return atann(x) + end +end + +local dir_to_pitch = function(dir) + local dir2 = vector.normalize(dir) + local xz = math.abs(dir.x) + math.abs(dir.z) + return -math.atan2(-dir.y, xz) +end + +local function degrees(rad) + return rad * 180.0 / math.pi +end + local S = minetest.get_translator("extra_mobs") --################### @@ -56,6 +76,25 @@ local cod = { view_range = 16, runaway = true, fear_height = 4, + do_custom = function(self) + self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0)) + if minetest.get_item_group(self.standing_in, "water") ~= 0 then + self.object:add_velocity({ x = 0 , y = math.random(-.05, .05) , z = 0 }) + end + for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 10)) do + local lp = object:get_pos() + local s = self.object:get_pos() + local vec = { + x = lp.x - s.x, + y = lp.y - s.y, + z = lp.z - s.z + } + if not object:is_player() and object:get_luaentity().name == "extra_mobs:cod" then + self.state = "runaway" + self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0}) + end + end + end } mobs:register_mob("extra_mobs:cod", cod) diff --git a/models/extra_mobs_cod.b3d b/models/extra_mobs_cod.b3d index d7b7ae9..c7e60e1 100644 Binary files a/models/extra_mobs_cod.b3d and b/models/extra_mobs_cod.b3d differ