From 2e27275feab8f4b0c3f5282e90a930267b096aa7 Mon Sep 17 00:00:00 2001 From: NO11 Date: Wed, 31 Mar 2021 23:09:29 +0000 Subject: [PATCH] disable cod bucket until fix --- cod.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/cod.lua b/cod.lua index 97339b5..f38bc51 100644 --- a/cod.lua +++ b/cod.lua @@ -73,7 +73,7 @@ local cod = { fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, breathes_in_water = true, jump = false, - on_rightclick = function(self, clicker) + --[[on_rightclick = function(self, clicker) local item = clicker:get_wielded_item() if item:get_name() == mobs_mc.items.bucket and clicker:get_inventory() then local inv = clicker:get_inventory() @@ -90,7 +90,7 @@ local cod = { end mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) end, - + ]] view_range = 16, runaway = true, fear_height = 4,