diff --git a/glow_squid.lua b/glow_squid.lua deleted file mode 100644 index 68d7168..0000000 --- a/glow_squid.lua +++ /dev/null @@ -1,65 +0,0 @@ ---MCmobs v0.4 ---maikerumine ---made for MC like Survival game ---License for code WTFPL and otherwise stated in readmes - -local S = minetest.get_translator("extra_mobs") - -mobs:register_mob("extra_mobs:glow_squid",{ - type = "animal", - spawn_class = "water", - can_despawn = true, - passive = true, - hp_min = 10, - hp_max = 10, - xp_min = 1, - xp_max = 3, - armor = 100, - -- FIXME: If the qlow squid is near the floor, it turns black - collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.9, 0.4}, - visual = "mesh", - mesh = "extra_mobs_glow_squid.b3d", - textures = { - {"extra_mobs_glow_squid.png"} - }, - sounds = { - damage = {name="mobs_mc_squid_hurt", gain=0.3}, - death = {name="mobs_mc_squid_death", gain=0.4}, - flop = "mobs_mc_squid_flop", - distance = 16, - }, - animation = { - stand_start = 1, - stand_end = 60, - walk_start = 1, - walk_end = 60, - run_start = 1, - run_end = 60, - }, - drops = { - {name = "extra_mobs:glow_ink_sac", - chance = 1, - min = 1, - max = 3, - looting = "common",}, - }, - visual_size = {x=3, y=3}, - makes_footstep_sound = false, - fly = true, - fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, - breathes_in_water = true, - jump = false, - view_range = 16, - runaway = true, - fear_height = 4, - glow = minetest.LIGHT_MAX, -}) - - --- spawning - -local water = mobs_mc.spawn_height.water -mobs:spawn_specific("extra_mobs:glow_squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 10000, 3, water-16, water) - --- spawn egg -mobs:register_egg("extra_mobs:glow_squid", S("Glow Squid"), "extra_mobs_spawn_icon_glow_squid.png", 0)