forked from VoxeLibre/VoxeLibre
288 lines
9.9 KiB
Lua
288 lines
9.9 KiB
Lua
local S = minetest.get_translator("mcl_ocean")
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local corals = {
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{ "tube", S("Tube Coral Block"), S("Dead Tube Coral Block"), S("Tube Coral"), S("Dead Tube Coral"), S("Tube Coral Fan"), S("Dead Tube Coral Fan") },
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{ "brain", S("Brain Coral Block"), S("Dead Brain Coral Block"), S("Brain Coral"), S("Dead Brain Coral"), S("Brain Coral Fan"), S("Dead Brain Coral Fan") },
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{ "bubble", S("Bubble Coral Block"), S("Dead Bubble Coral Block"), S("Bubble Coral"), S("Dead Bubble Coral"), S("Bubble Coral Fan"), S("Dead Bubble Coral Fan")},
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{ "fire", S("Fire Coral Block"), S("Dead Fire Coral Block"), S("Fire Coral"), S("Dead Fire Coral"), S("Fire Coral Fan"), S("Dead Fire Coral Fan") },
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{ "horn", S("Horn Coral Block"), S("Dead Horn Coral Block"), S("Horn Coral"), S("Dead Horn Coral"), S("Horn Coral Fan"), S("Dead Horn Coral Fan") },
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}
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local function coral_on_place(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" or not placer then
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return itemstack
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end
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local player_name = placer:get_player_name()
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local pos_under = pointed_thing.under
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local pos_above = pointed_thing.above
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local node_under = minetest.get_node(pos_under)
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local def_under = minetest.registered_nodes[node_under.name]
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if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
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return def_under.on_rightclick(pos_under, node_under,
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placer, itemstack, pointed_thing) or itemstack
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end
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if pos_under.y >= pos_above.y then
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return itemstack
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end
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local g_block = minetest.get_item_group(node_under.name, "coral_block")
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local g_coral = minetest.get_item_group(itemstack:get_name(), "coral")
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local g_species_block = minetest.get_item_group(node_under.name, "coral_species")
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local g_species_plant = minetest.get_item_group(itemstack:get_name(), "coral_species")
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-- Placement rules:
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-- Coral plant can only be placed on top of a matching coral block.
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if g_block == 0 or (g_coral ~= g_block) or (g_species_block ~= g_species_plant) then
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return itemstack
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end
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if minetest.is_protected(pos_under, player_name) or
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minetest.is_protected(pos_above, player_name) then
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minetest.log("action", player_name
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.. " tried to place " .. itemstack:get_name()
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.. " at protected position "
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.. minetest.pos_to_string(pos_under))
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minetest.record_protection_violation(pos_under, player_name)
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return itemstack
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end
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node_under.name = itemstack:get_name()
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node_under.param2 = minetest.registered_items[node_under.name].place_param2 or 1
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if node_under.param2 < 8 and math.random(1,2) == 1 then
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-- Random horizontal displacement
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node_under.param2 = node_under.param2 + 8
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end
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minetest.set_node(pos_under, node_under)
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local def_node = minetest.registered_nodes[node_under.name]
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if def_node.sounds then
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minetest.sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under })
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end
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if not (minetest.settings:get_bool("creative_mode")) then
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itemstack:take_item()
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end
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return itemstack
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end
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-- Sound for non-block corals
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local sounds_coral_plant = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep})
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for c=1, #corals do
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local id = corals[c][1]
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-- Coral Block
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minetest.register_node("mcl_ocean:"..id.."_coral_block", {
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description = corals[c][2],
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tiles = { "mcl_ocean_"..id.."_coral_block.png" },
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groups = { pickaxey = 1, building_block = 1, coral=1, coral_block=1, coral_species=c, },
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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drop = "mcl_ocean:dead_"..id.."_coral_block",
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_mcl_hardness = 1.5,
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_mcl_blast_resistance = 30,
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})
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minetest.register_node("mcl_ocean:dead_"..id.."_coral_block", {
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description = corals[c][3],
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tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
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groups = { pickaxey = 1, building_block = 1, coral=2, coral_block=2, coral_species=c, },
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sounds = mcl_sounds.node_sound_dirt_defaults(),
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_mcl_hardness = 1.5,
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_mcl_blast_resistance = 30,
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})
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-- Coral
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minetest.register_node("mcl_ocean:"..id.."_coral", {
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description = corals[c][4],
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 1,
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tiles = { "mcl_ocean_"..id.."_coral_block.png" },
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special_tiles = { { name = "mcl_ocean_"..id.."_coral.png" } },
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inventory_image = "mcl_ocean_"..id.."_coral.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
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}
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},
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groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_plant=1, coral_species=c, },
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sounds = sounds_coral_plant,
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drop = "mcl_ocean:dead_"..id.."_coral",
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node_placement_prediction = "",
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node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
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on_place = coral_on_place,
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after_dig_node = function(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "coral") == 0 then
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minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
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end
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end,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_ocean:dead_"..id.."_coral", {
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description = corals[c][5],
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 1,
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tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
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special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral.png" } },
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inventory_image = "mcl_ocean_dead_"..id.."_coral.png",
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groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_plant=2, coral_species=c, },
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
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}
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},
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sounds = sounds_coral_plant,
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node_placement_prediction = "",
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node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
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on_place = coral_on_place,
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after_dig_node = function(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "coral") == 0 then
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minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
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end
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end,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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})
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-- Coral Fan
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minetest.register_node("mcl_ocean:"..id.."_coral_fan", {
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description = corals[c][6],
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 4,
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tiles = { "mcl_ocean_"..id.."_coral_block.png" },
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special_tiles = { { name = "mcl_ocean_"..id.."_coral_fan.png" } },
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inventory_image = "mcl_ocean_"..id.."_coral_fan.png",
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groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_fan=1, coral_species=c, },
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
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}
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},
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sounds = sounds_coral_plant,
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drop = "mcl_ocean:dead_"..id.."_coral_fan",
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node_placement_prediction = "",
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node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
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on_place = coral_on_place,
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after_dig_node = function(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "coral") == 0 then
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minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
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end
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end,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_ocean:dead_"..id.."_coral_fan", {
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description = corals[c][7],
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "meshoptions",
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place_param2 = 4,
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tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
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special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral_fan.png" } },
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inventory_image = "mcl_ocean_dead_"..id.."_coral_fan.png",
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groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_fan=2, coral_species=c, },
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
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}
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},
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sounds = sounds_coral_plant,
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node_placement_prediction = "",
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node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
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on_place = coral_on_place,
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after_dig_node = function(pos)
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "coral") == 0 then
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minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
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end
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end,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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})
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end
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-- Turn corals and coral fans to dead corals if not inside a water source
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minetest.register_abm({
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label = "Coral plant / coral fan death",
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nodenames = { "group:coral_plant", "group_coral_fan" },
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interval = 17,
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chance = 5,
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catch_up = false,
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action = function(pos, node, active_object_count, active_object_count_wider)
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-- Check if coral's alive
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local coral_state = minetest.get_item_group(node.name, "coral")
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if coral_state == 1 then
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-- Check node above, here lives the actual plant (it's plantlike_rooted)
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if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "mcl_core:water_source" then
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-- Find dead form (it's the same as the node's drop)
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local def = minetest.registered_nodes[node.name]
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local dead
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if def then
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node.name = def.drop
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else
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return
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end
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-- Set node to dead form.
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minetest.set_node(pos, node)
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end
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end
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end,
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})
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-- Turn corals blocks to dead coral blocks if not next to a water source
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minetest.register_abm({
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label = "Coral block death",
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nodenames = { "group:coral_block" },
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interval = 17,
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chance = 5,
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catch_up = false,
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action = function(pos, node, active_object_count, active_object_count_wider)
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-- Check if coral's alive
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local coral_state = minetest.get_item_group(node.name, "coral")
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if coral_state == 1 then
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local posses = {
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{ x=0,y=1,z=0 },
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{ x=-1,y=0,z=0 },
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{ x=1,y=0,z=0 },
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{ x=0,y=0,z=-1 },
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{ x=0,y=0,z=1 },
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{ x=0,y=-1,z=0 },
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}
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-- Check all 6 neighbors for water
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for p=1, #posses do
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local checknode = minetest.get_node(vector.add(pos, posses[p]))
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if checknode.name == "mcl_core:water_source" then
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-- Water found! Don't die.
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return
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end
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end
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-- Find dead form (it's the same as the node's drop)
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local def = minetest.registered_nodes[node.name]
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if def then
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node.name = def.drop
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else
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return
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end
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-- Set node to dead form
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minetest.set_node(pos, node)
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end
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end,
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})
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