forked from VoxeLibre/VoxeLibre
master #5
|
@ -53,6 +53,7 @@ local boat = {
|
|||
hp_max = 4,
|
||||
|
||||
_driver = nil, -- Attached driver (player) or nil if none
|
||||
_passenger = nil,
|
||||
_v = 0, -- Speed
|
||||
_last_v = 0, -- Temporary speed variable
|
||||
_removed = false, -- If true, boat entity is considered removed (e.g. after punch) and should be ignored
|
||||
|
@ -60,17 +61,36 @@ local boat = {
|
|||
_animation = 0, -- 0: not animated; 1: paddling forwards; -1: paddling forwards
|
||||
}
|
||||
|
||||
local function detach_player(player)
|
||||
local function detach_player(player, change_pos)
|
||||
player:set_detach()
|
||||
player:set_properties({visual_size = {x=1, y=1}})
|
||||
mcl_player.player_attached[player:get_player_name()] = false
|
||||
mcl_player.player_set_animation(player, "stand" , 30)
|
||||
if change_pos then
|
||||
player:set_pos(vector.add(player:get_pos(), vector.new(0, 0.2, 0)))
|
||||
end
|
||||
end
|
||||
|
||||
local function check_object(obj)
|
||||
return obj and (obj:is_player() or obj:get_luaentity()) and obj
|
||||
end
|
||||
|
||||
local function set_attach(boat)
|
||||
boat._driver:set_attach(boat.object, "",
|
||||
{x = 0, y = 0.42, z = -1}, {x = 0, y = 0, z = 0})
|
||||
end
|
||||
|
||||
local function set_double_attach(boat)
|
||||
boat._driver:set_attach(boat.object, "",
|
||||
{x = 0, y = 0.42, z = 0.8}, {x = 0, y = 0, z = 0})
|
||||
boat._passenger:set_attach(boat.object, "",
|
||||
{x = 0, y = 0.42, z = -2.2}, {x = 0, y = 0, z = 0})
|
||||
end
|
||||
|
||||
minetest.register_on_respawnplayer(detach_player)
|
||||
|
||||
function boat.on_rightclick(self, clicker)
|
||||
if self._driver or not clicker or not clicker:is_player() or clicker:get_attach() then
|
||||
if self._passenger or not clicker or clicker:get_attach() then
|
||||
return
|
||||
end
|
||||
local name = clicker:get_player_name()
|
||||
|
@ -82,9 +102,19 @@ function boat.on_rightclick(self, clicker)
|
|||
clicker:set_detach()
|
||||
clicker:set_properties({visual_size = {x=1, y=1}})
|
||||
end--]]
|
||||
self._driver = clicker
|
||||
clicker:set_attach(self.object, "",
|
||||
{x = 0, y = 0.42, z = -1}, {x = 0, y = 0, z = 0})
|
||||
if self._driver then
|
||||
if self._driver:is_player() then
|
||||
self._passenger = clicker
|
||||
else
|
||||
-- for later use: transport mobs in boats
|
||||
self._passenger = self._driver
|
||||
self._driver = clicker
|
||||
end
|
||||
set_double_attach(self)
|
||||
else
|
||||
self._driver = clicker
|
||||
set_attach(self)
|
||||
end
|
||||
clicker:set_properties({ visual_size = driver_visual_size })
|
||||
mcl_player.player_attached[name] = true
|
||||
minetest.after(0.2, function(name)
|
||||
|
@ -131,7 +161,11 @@ function boat.on_death(self, killer)
|
|||
if self._driver then
|
||||
detach_player(self._driver)
|
||||
end
|
||||
if self._passenger then
|
||||
detach_player(self._passenger)
|
||||
end
|
||||
self._driver = nil
|
||||
self._passenger = nil
|
||||
end
|
||||
|
||||
function boat.on_step(self, dtime, moveresult)
|
||||
|
@ -161,13 +195,31 @@ function boat.on_step(self, dtime, moveresult)
|
|||
end
|
||||
end
|
||||
|
||||
local had_passenger = self._passenger
|
||||
|
||||
self._driver = check_object(self._driver)
|
||||
self._passenger = check_object(self._passenger)
|
||||
|
||||
if self._passenger then
|
||||
if not self._driver then
|
||||
self._driver = self._passenger
|
||||
self._passenger = nil
|
||||
else
|
||||
local ctrl = self._passenger:get_player_control()
|
||||
if ctrl and ctrl.sneak then
|
||||
detach_player(self._passenger, true)
|
||||
self._passenger = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self._driver then
|
||||
if had_passenger and not self._passenger then
|
||||
set_attach(self)
|
||||
end
|
||||
local ctrl = self._driver:get_player_control()
|
||||
if ctrl.sneak then
|
||||
detach_player(self._driver)
|
||||
local pos = self._driver:get_pos()
|
||||
pos = {x = pos.x, y = pos.y + 0.2, z = pos.z}
|
||||
self._driver:set_pos(pos)
|
||||
if ctrl and ctrl.sneak then
|
||||
detach_player(self._driver, true)
|
||||
self._driver = nil
|
||||
return
|
||||
end
|
||||
|
@ -197,13 +249,13 @@ function boat.on_step(self, dtime, moveresult)
|
|||
self._animation = 0
|
||||
end
|
||||
end
|
||||
if ctrl.left then
|
||||
if ctrl and ctrl.left then
|
||||
if self._v < 0 then
|
||||
self.object:set_yaw(yaw - (1 + dtime) * 0.03 * v_factor)
|
||||
else
|
||||
self.object:set_yaw(yaw + (1 + dtime) * 0.03 * v_factor)
|
||||
end
|
||||
elseif ctrl.right then
|
||||
elseif ctrl and ctrl.right then
|
||||
if self._v < 0 then
|
||||
self.object:set_yaw(yaw + (1 + dtime) * 0.03 * v_factor)
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue