forked from VoxeLibre/VoxeLibre
master #5
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@ -4000,7 +4000,7 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
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pos.y = pos.y + 1
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-- only spawn away from player
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local objs = minetest.get_objects_inside_radius(pos, 16)
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local objs = minetest.get_objects_inside_radius(pos, 24)
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for n = 1, #objs do
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