forked from VoxeLibre/VoxeLibre
master #5
|
@ -801,7 +801,7 @@ local check_for_death = function(self, cause, cmi_cause)
|
|||
if self.on_die then
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
local on_die_exit = self.on_die(self, pos)
|
||||
local on_die_exit = self.on_die(self, pos, cmi_cause)
|
||||
if on_die_exit ~= true then
|
||||
death_handle(self)
|
||||
end
|
||||
|
|
|
@ -37,7 +37,7 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||
run_velocity = 2.1,
|
||||
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
||||
attack_type = "explode",
|
||||
|
||||
|
||||
explosion_strength = 3,
|
||||
reach = 4,
|
||||
explosion_timer = 1.5,
|
||||
|
@ -76,12 +76,16 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||
end
|
||||
end
|
||||
end,
|
||||
on_die = function(self, pos)
|
||||
-- Drop a random music disc
|
||||
-- TODO: Only do this if killed by skeleton or stray
|
||||
if math.random(1, 200) == 1 then
|
||||
local r = math.random(1, #mobs_mc.items.music_discs)
|
||||
minetest.add_item({x=pos.x, y=pos.y+1, z=pos.z}, mobs_mc.items.music_discs[r])
|
||||
on_die = function(self, pos, cmi_cause)
|
||||
-- Drop a random music disc when killed by skeleton or stray
|
||||
if cmi_cause and cmi_cause.type == "punch" then
|
||||
local luaentity = cmi_cause.puncher and cmi_cause.puncher:get_luaentity()
|
||||
if luaentity and luaentity.name:find("arrow") then
|
||||
local shooter_luaentity = luaentity._shooter and luaentity._shooter:get_luaentity()
|
||||
if shooter_luaentity and (shooter_luaentity.name == "mobs_mc:skeleton" or shooter_luaentity.name == "mobs_mc:stray") then
|
||||
minetest.add_item({x=pos.x, y=pos.y+1, z=pos.z}, mobs_mc.items.music_discs[math.random(1, #mobs_mc.items.music_discs)])
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
maxdrops = 2,
|
||||
|
|
Loading…
Reference in New Issue