forked from VoxeLibre/VoxeLibre
master #5
|
@ -99,8 +99,7 @@ local professions = {
|
|||
{
|
||||
{ { "mcl_fishing:fish_raw", 6, 6, "mcl_core:emerald", 1, 1 }, { "mcl_fishing:fish_cooked", 6, 6 } },
|
||||
{ { "mcl_mobitems:string", 15, 20 }, E1 },
|
||||
-- TODO: replace with enchanted fishing rod
|
||||
{ { "mcl_core:emerald", 3, 11 }, { "mcl_fishing:fishing_rod", 1, 1} },
|
||||
{ { "mcl_core:emerald", 3, 11 }, { "mcl_fishing:fishing_rod_enchanted", 1, 1} },
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -154,23 +153,27 @@ local professions = {
|
|||
trades = {
|
||||
{
|
||||
{ { "mcl_core:paper", 24, 36 }, E1 },
|
||||
-- TODO: enchanted book
|
||||
{ { "mcl_books:book", 8, 10 }, E1 },
|
||||
{ { "mcl_core:emerald", 10, 12 }, { "mcl_compass:compass", 1 ,1 }},
|
||||
{ { "mcl_core:emerald", 3, 4 }, { "mcl_books:bookshelf", 1 ,1 }},
|
||||
{ { "mcl_core:emerald", 5, 64 }, { "mcl_enchanting:book_enchanted", 1 ,1 }},
|
||||
},
|
||||
|
||||
{
|
||||
{ { "mcl_books:written_book", 2, 2 }, E1 },
|
||||
{ { "mcl_core:emerald", 10, 12 }, { "mcl_clock:clock", 1, 1 } },
|
||||
{ E1, { "mcl_core:glass", 3, 5 } },
|
||||
{ { "mcl_core:emerald", 5, 64 }, { "mcl_enchanting:book_enchanted", 1 ,1 }},
|
||||
},
|
||||
|
||||
{
|
||||
{ E1, { "mcl_core:glass", 3, 5 } },
|
||||
{ { "mcl_core:emerald", 5, 64 }, { "mcl_enchanting:book_enchanted", 1 ,1 }},
|
||||
},
|
||||
|
||||
{
|
||||
{ { "mcl_core:emerald", 5, 64 }, { "mcl_enchanting:book_enchanted", 1 ,1 }},
|
||||
},
|
||||
|
||||
-- TODO: 2 enchanted book tiers
|
||||
|
||||
{
|
||||
{ { "mcl_core:emerald", 20, 22 }, { "mcl_mobs:nametag", 1, 1 } },
|
||||
|
@ -214,8 +217,7 @@ local professions = {
|
|||
|
||||
{
|
||||
{ { "mcl_core:diamond", 3, 4 }, E1 },
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 16, 19 }, { "mcl_armor:chestplate_diamond", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 16, 19 }, { "mcl_armor:chestplate_diamond_enchanted", 1, 1 } },
|
||||
},
|
||||
|
||||
{
|
||||
|
@ -236,8 +238,7 @@ local professions = {
|
|||
},
|
||||
|
||||
{
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 7, 12 }, { "mcl_armor:chestplate_leather", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 7, 12 }, { "mcl_armor:chestplate_leather_enchanted", 1, 1 } },
|
||||
},
|
||||
|
||||
{
|
||||
|
@ -272,16 +273,13 @@ local professions = {
|
|||
|
||||
{
|
||||
{ { "mcl_core:iron_ingot", 7, 9 }, E1 },
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 9, 10 }, { "mcl_tools:sword_iron", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 9, 10 }, { "mcl_tools:sword_iron_enchanted", 1, 1 } },
|
||||
},
|
||||
|
||||
{
|
||||
{ { "mcl_core:diamond", 3, 4 }, E1 },
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 12, 15 }, { "mcl_tools:sword_diamond", 1, 1 } },
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 9, 12 }, { "mcl_tools:axe_diamond", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 12, 15 }, { "mcl_tools:sword_diamond_enchanted", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 9, 12 }, { "mcl_tools:axe_diamond_enchanted", 1, 1 } },
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -291,20 +289,17 @@ local professions = {
|
|||
trades = {
|
||||
{
|
||||
{ { "mcl_core:coal_lump", 16, 24 }, E1 },
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 5, 7 }, { "mcl_tools:shovel_iron", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 5, 7 }, { "mcl_tools:shovel_iron_enchanted", 1, 1 } },
|
||||
},
|
||||
|
||||
{
|
||||
{ { "mcl_core:iron_ingot", 7, 9 }, E1 },
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 9, 11 }, { "mcl_tools:pick_iron", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 9, 11 }, { "mcl_tools:pick_iron_enchanted", 1, 1 } },
|
||||
},
|
||||
|
||||
{
|
||||
{ { "mcl_core:diamond", 3, 4 }, E1 },
|
||||
-- TODO: enchant
|
||||
{ { "mcl_core:emerald", 12, 15 }, { "mcl_tools:pick_diamond", 1, 1 } },
|
||||
{ { "mcl_core:emerald", 12, 15 }, { "mcl_tools:pick_diamond_enchanted", 1, 1 } },
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -407,7 +402,16 @@ local init_trades = function(self, inv)
|
|||
local wanted1_count = math.random(trade[1][2], trade[1][3])
|
||||
local offered_item = trade[2][1]
|
||||
local offered_count = math.random(trade[2][2], trade[2][3])
|
||||
|
||||
|
||||
local offered_stack = ItemStack({name = offered_item, count = offered_count})
|
||||
if mcl_enchanting.is_enchanted(offered_item) then
|
||||
if mcl_enchanting.is_book(offered_item) then
|
||||
offered_stack = mcl_enchanting.get_uniform_randomly_enchanted_book({"soul_speed"})
|
||||
else
|
||||
mcl_enchanting.enchant_randomly(offered_stack, math.random(5, 19), false, false, true)
|
||||
end
|
||||
end
|
||||
|
||||
local wanted = { wanted1_item .. " " ..wanted1_count }
|
||||
if trade[1][4] then
|
||||
local wanted2_item = trade[1][4]
|
||||
|
@ -417,7 +421,7 @@ local init_trades = function(self, inv)
|
|||
|
||||
table.insert(trades, {
|
||||
wanted = wanted,
|
||||
offered = offered_item .. " " .. offered_count,
|
||||
offered = offered_stack:to_table(),
|
||||
tier = tiernum, -- tier of this trade
|
||||
traded_once = false, -- true if trade was traded at least once
|
||||
trade_counter = 0, -- how often the this trade was mate after the last time it got unlocked
|
||||
|
@ -426,6 +430,7 @@ local init_trades = function(self, inv)
|
|||
end
|
||||
end
|
||||
self._trades = minetest.serialize(trades)
|
||||
minetest.deserialize(self._trades)
|
||||
end
|
||||
|
||||
local set_trade = function(trader, player, inv, concrete_tradenum)
|
||||
|
@ -494,7 +499,7 @@ local function show_trade_formspec(playername, trader, tradenum)
|
|||
local wanted1 = inv:get_stack("wanted", 1)
|
||||
local wanted2 = inv:get_stack("wanted", 2)
|
||||
local offered = inv:get_stack("offered", 1)
|
||||
|
||||
|
||||
local w2_formspec = ""
|
||||
if not wanted2:is_empty() then
|
||||
w2_formspec = "item_image[3,1;1,1;"..wanted2:to_string().."]"
|
||||
|
@ -513,7 +518,7 @@ local function show_trade_formspec(playername, trader, tradenum)
|
|||
.."item_image[2,1;1,1;"..wanted1:to_string().."]"
|
||||
.."tooltip[2,1;0.8,0.8;"..F(wanted1:get_description()).."]"
|
||||
..w2_formspec
|
||||
.."item_image[5.76,1;1,1;"..offered:to_string().."]"
|
||||
.."item_image[5.76,1;1,1;"..offered:get_name().." "..offered:get_count().."]"
|
||||
.."tooltip[5.76,1;0.8,0.8;"..F(offered:get_description()).."]"
|
||||
.."list["..tradeinv..";input;2,2.5;2,1;]"
|
||||
.."list["..tradeinv..";output;5.76,2.55;1,1;]"
|
||||
|
|
|
@ -252,9 +252,9 @@ function mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level,
|
|||
return possible_enchantments, weights, accum_weight
|
||||
end
|
||||
|
||||
function mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance)
|
||||
function mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance, ignore_already_enchanted)
|
||||
local itemname = itemstack:get_name()
|
||||
if not mcl_enchanting.can_enchant_freshly(itemname) then
|
||||
if not mcl_enchanting.can_enchant_freshly(itemname) and not ignore_already_enchanted then
|
||||
return
|
||||
end
|
||||
itemstack = ItemStack(itemstack)
|
||||
|
@ -307,8 +307,8 @@ function mcl_enchanting.generate_random_enchantments(itemstack, enchantment_leve
|
|||
return enchantments, description
|
||||
end
|
||||
|
||||
function mcl_enchanting.enchant_randomly(itemstack, enchantment_level, treasure, no_reduced_bonus_chance)
|
||||
local enchantments = mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance)
|
||||
function mcl_enchanting.enchant_randomly(itemstack, enchantment_level, treasure, no_reduced_bonus_chance, ignore_already_enchanted)
|
||||
local enchantments = mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance, ignore_already_enchanted)
|
||||
if enchantments then
|
||||
mcl_enchanting.set_enchanted_itemstring(itemstack)
|
||||
mcl_enchanting.set_enchantments(itemstack, enchantments)
|
||||
|
@ -317,7 +317,7 @@ function mcl_enchanting.enchant_randomly(itemstack, enchantment_level, treasure,
|
|||
end
|
||||
|
||||
function mcl_enchanting.get_randomly_enchanted_book(enchantment_level, treasure, no_reduced_bonus_chance)
|
||||
return mcl_enchanting.enchant_randomly(enchantment_level, treasure, no_reduced_bonus_chance)
|
||||
return mcl_enchanting.enchant_randomly(ItemStack("mcl_enchanting:book_enchanted"), enchantment_level, treasure, no_reduced_bonus_chance, true)
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_uniform_randomly_enchanted_book(except)
|
||||
|
|
Loading…
Reference in New Issue