forked from VoxeLibre/VoxeLibre
master #5
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@ -124,6 +124,10 @@ function mcl_burning.set_on_fire(obj, burn_time, damage, reason)
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local max_fire_prot_lvl = 0
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local max_fire_prot_lvl = 0
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if obj:is_player() then
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if obj:is_player() then
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if minetest.is_creative_enabled(obj:get_player_name()) then
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burn_time = burn_time / 100
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end
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local inv = obj:get_inventory()
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local inv = obj:get_inventory()
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for i = 2, 5 do
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for i = 2, 5 do
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@ -240,11 +244,12 @@ function mcl_burning.tick(obj, dtime)
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end
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end
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function mcl_burning.update_animation_frame(obj, fire_entity, animation_frame)
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function mcl_burning.update_animation_frame(obj, fire_entity, animation_frame)
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local fire_texture = "fire_basic_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. animation_frame
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local fire_texture = "mcl_burning_entity_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. animation_frame
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local fire_HUD_texture = "mcl_burning_hud_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. animation_frame
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fire_entity:set_properties({textures = {"blank.png", "blank.png", fire_texture, fire_texture, fire_texture, fire_texture}})
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fire_entity:set_properties({textures = {"blank.png", "blank.png", fire_texture, fire_texture, fire_texture, fire_texture}})
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if obj:is_player() then
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if obj:is_player() then
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local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1
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local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1
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obj:hud_change(hud_id, "text", fire_texture)
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obj:hud_change(hud_id, "text", fire_HUD_texture)
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end
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end
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end
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end
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@ -393,7 +393,7 @@ local is_node_dangerous = function(self, nodename)
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return true
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return true
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end
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end
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end
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end
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if minetest.registered_nodes[nn].damage_per_second > 0 then
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if minetest.registered_nodes[nn].damage_per_second and minetest.registered_nodes[nn].damage_per_second > 0 then
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return true
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return true
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end
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end
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return false
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return false
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@ -360,6 +360,15 @@ minetest.register_node("mcl_chests:"..basename, {
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end,
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end,
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})
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})
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local function close_forms(canonical_basename, pos)
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local players = minetest.get_connected_players()
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for p=1, #players do
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if vector.distance(players[p]:get_pos(), pos) <= 30 then
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minetest.close_formspec(players[p]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z)
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end
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end
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end
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minetest.register_node(small_name, {
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minetest.register_node(small_name, {
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description = desc,
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description = desc,
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_tt_help = tt_help,
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_tt_help = tt_help,
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@ -483,10 +492,7 @@ minetest.register_node(small_name, {
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end,
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end,
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on_destruct = function(pos)
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on_destruct = function(pos)
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local players = minetest.get_connected_players()
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close_forms(canonical_basename, pos)
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for p=1, #players do
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minetest.close_formspec(players[p]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z)
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end
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end,
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end,
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mesecons = mesecons,
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mesecons = mesecons,
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on_rotate = simple_rotate,
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on_rotate = simple_rotate,
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@ -527,19 +533,15 @@ minetest.register_node(left_name, {
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return
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return
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end
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end
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local players = minetest.get_connected_players()
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close_forms(canonical_basename, pos)
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for p=1, #players do
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minetest.close_formspec(players[p]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z)
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end
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local param2 = n.param2
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local param2 = n.param2
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "left")
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_right" then
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_right" then
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return
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return
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end
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end
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for pl=1, #players do
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close_forms(canonical_basename, p)
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minetest.close_formspec(players[pl]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..p.x.."_"..p.y.."_"..p.z)
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end
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minetest.swap_node(p, { name = small_name, param2 = param2 })
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minetest.swap_node(p, { name = small_name, param2 = param2 })
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
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end,
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end,
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@ -678,19 +680,15 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
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return
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return
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end
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end
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local players = minetest.get_connected_players()
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close_forms(canonical_basename, pos)
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for p=1, #players do
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minetest.close_formspec(players[p]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z)
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end
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local param2 = n.param2
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local param2 = n.param2
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
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local p = mcl_util.get_double_container_neighbor_pos(pos, param2, "right")
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_left" then
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if not p or minetest.get_node(p).name ~= "mcl_chests:"..basename.."_left" then
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return
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return
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end
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end
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for pl=1, #players do
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close_forms(canonical_basename, p)
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minetest.close_formspec(players[pl]:get_player_name(), "mcl_chests:"..canonical_basename.."_"..p.x.."_"..p.y.."_"..p.z)
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end
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minetest.swap_node(p, { name = small_name, param2 = param2 })
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minetest.swap_node(p, { name = small_name, param2 = param2 })
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
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create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest")
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -22,18 +22,18 @@ local destroy_portal = function(pos)
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end
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end
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local ep_scheme = {
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local ep_scheme = {
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{ o={x=0, y=0, z=1}, p=3 },
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{ o={x=0, y=0, z=1}, p=1 },
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{ o={x=0, y=0, z=2}, p=3 },
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{ o={x=0, y=0, z=2}, p=1 },
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{ o={x=0, y=0, z=3}, p=3 },
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{ o={x=0, y=0, z=3}, p=1 },
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{ o={x=1, y=0, z=4}, p=0 },
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{ o={x=1, y=0, z=4}, p=2 },
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{ o={x=2, y=0, z=4}, p=0 },
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{ o={x=2, y=0, z=4}, p=2 },
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{ o={x=3, y=0, z=4}, p=0 },
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{ o={x=3, y=0, z=4}, p=2 },
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{ o={x=4, y=0, z=3}, p=1 },
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{ o={x=4, y=0, z=3}, p=3 },
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{ o={x=4, y=0, z=2}, p=1 },
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{ o={x=4, y=0, z=2}, p=3 },
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{ o={x=4, y=0, z=1}, p=1 },
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{ o={x=4, y=0, z=1}, p=3 },
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{ o={x=3, y=0, z=0}, p=2 },
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{ o={x=3, y=0, z=0}, p=0 },
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{ o={x=2, y=0, z=0}, p=2 },
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{ o={x=2, y=0, z=0}, p=0 },
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{ o={x=1, y=0, z=0}, p=2 },
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{ o={x=1, y=0, z=0}, p=0 },
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}
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}
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-- End portal
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-- End portal
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@ -255,6 +255,21 @@ if minetest.get_modpath("screwdriver") then
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rotate_frame_eye = false
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rotate_frame_eye = false
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end
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end
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local function after_place_node(pos, placer, itemstack, pointed_thing)
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local node = minetest.get_node(pos)
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if node then
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node.param2 = (node.param2+2) % 4
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minetest.swap_node(pos, node)
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local ok, ppos = check_end_portal_frame(pos)
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if ok then
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-- Epic 'portal open' sound effect that can be heard everywhere
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minetest.sound_play("mcl_portals_open_end_portal", {gain=0.8}, true)
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end_portal_area(ppos)
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end
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end
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end
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minetest.register_node("mcl_portals:end_portal_frame", {
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minetest.register_node("mcl_portals:end_portal_frame", {
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description = S("End Portal Frame"),
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description = S("End Portal Frame"),
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_tt_help = S("Used to construct end portals"),
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_tt_help = S("Used to construct end portals"),
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@ -276,6 +291,8 @@ minetest.register_node("mcl_portals:end_portal_frame", {
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on_rotate = rotate_frame,
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on_rotate = rotate_frame,
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after_place_node = after_place_node,
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_mcl_blast_resistance = 36000000,
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_mcl_blast_resistance = 36000000,
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_mcl_hardness = -1,
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_mcl_hardness = -1,
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})
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})
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@ -306,17 +323,11 @@ minetest.register_node("mcl_portals:end_portal_frame_eye", {
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end_portal_area(ppos, true)
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end_portal_area(ppos, true)
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end
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end
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end,
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end,
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on_construct = function(pos)
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local ok, ppos = check_end_portal_frame(pos)
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if ok then
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-- Epic 'portal open' sound effect that can be heard everywhere
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minetest.sound_play("mcl_portals_open_end_portal", {gain=0.8}, true)
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end_portal_area(ppos)
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end
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end,
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on_rotate = rotate_frame_eye,
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on_rotate = rotate_frame_eye,
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after_place_node = after_place_node,
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_mcl_blast_resistance = 36000000,
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_mcl_blast_resistance = 36000000,
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_mcl_hardness = -1,
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_mcl_hardness = -1,
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})
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})
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@ -358,8 +369,11 @@ minetest.override_item("mcl_end:ender_eye", {
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itemstack:take_item() -- 1 use
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itemstack:take_item() -- 1 use
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end
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end
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local ok = check_end_portal_frame(pointed_thing.under)
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local ok, ppos = check_end_portal_frame(pointed_thing.under)
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if ok then
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if ok then
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-- Epic 'portal open' sound effect that can be heard everywhere
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minetest.sound_play("mcl_portals_open_end_portal", {gain=0.8}, true)
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end_portal_area(ppos)
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if minetest.get_modpath("doc") then
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if minetest.get_modpath("doc") then
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doc.mark_entry_as_revealed(user:get_player_name(), "nodes", "mcl_portals:portal_end")
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doc.mark_entry_as_revealed(user:get_player_name(), "nodes", "mcl_portals:portal_end")
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end
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end
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@ -197,7 +197,9 @@ local destruct_sign = function(pos)
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end
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end
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local players = minetest.get_connected_players()
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local players = minetest.get_connected_players()
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for p=1, #players do
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for p=1, #players do
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minetest.close_formspec(players[p]:get_player_name(), "mcl_signs:set_text_"..pos.x.."_"..pos.y.."_"..pos.z)
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if vector.distance(players[p]:get_pos(), pos) <= 30 then
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minetest.close_formspec(players[p]:get_player_name(), "mcl_signs:set_text_"..pos.x.."_"..pos.y.."_"..pos.z)
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end
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end
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end
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end
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end
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@ -388,6 +388,8 @@ Source path,Source file,Target path,Target file,xs,ys,xl,yl,xt,yt,Blacklisted?
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/assets/minecraft/textures/blocks,wheat_stage_6.png,/mods/ITEMS/mcl_farming/textures,mcl_farming_wheat_stage_6.png,,,,,,,
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/assets/minecraft/textures/blocks,wheat_stage_6.png,/mods/ITEMS/mcl_farming/textures,mcl_farming_wheat_stage_6.png,,,,,,,
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/assets/minecraft/textures/blocks,wheat_stage_7.png,/mods/ITEMS/mcl_farming/textures,mcl_farming_wheat_stage_7.png,,,,,,,
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/assets/minecraft/textures/blocks,wheat_stage_7.png,/mods/ITEMS/mcl_farming/textures,mcl_farming_wheat_stage_7.png,,,,,,,
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/assets/minecraft/textures/blocks,fire_layer_0.png,/mods/ITEMS/mcl_fire/textures,fire_basic_flame_animated.png,,,,,,,
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/assets/minecraft/textures/blocks,fire_layer_0.png,/mods/ITEMS/mcl_fire/textures,fire_basic_flame_animated.png,,,,,,,
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/assets/minecraft/textures/blocks,fire_layer_0.png,/mods/ITEMS/mcl_fire/textures,mcl_burning_entity_flame_animated.png,,,,,,,
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/assets/minecraft/textures/blocks,fire_layer_0.png,/mods/ITEMS/mcl_fire/textures,mcl_burning_hud_flame_animated.png,,,,,,,
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/assets/minecraft/textures/blocks,fire_layer_0.png,/mods/ITEMS/mcl_fire/textures,fire_basic_flame.png,0,0,16,16,0,0,y
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/assets/minecraft/textures/blocks,fire_layer_0.png,/mods/ITEMS/mcl_fire/textures,fire_basic_flame.png,0,0,16,16,0,0,y
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/assets/minecraft/textures/items,fireball.png,/mods/ITEMS/mcl_fire/textures,mcl_fire_fire_charge.png,,,,,,,
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/assets/minecraft/textures/items,fireball.png,/mods/ITEMS/mcl_fire/textures,mcl_fire_fire_charge.png,,,,,,,
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/assets/minecraft/textures/items,flint_and_steel.png,/mods/ITEMS/mcl_fire/textures,mcl_fire_flint_and_steel.png,,,,,,,
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/assets/minecraft/textures/items,flint_and_steel.png,/mods/ITEMS/mcl_fire/textures,mcl_fire_flint_and_steel.png,,,,,,,
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||||||
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Reference in New Issue