Commit Graph

68 Commits

Author SHA1 Message Date
Wuzzy 294be0f302 Players must be closer to grab arrows 2018-05-09 18:19:42 +02:00
Wuzzy 7ca61b7185 Fix button pushed by arrows from wrong direction 2018-05-09 18:04:34 +02:00
Wuzzy 1bef0775ce Implement stuck arrow timeout properly 2018-05-09 17:31:04 +02:00
Wuzzy f6c5117bf7 Update arrow help 2018-05-09 17:04:13 +02:00
Wuzzy e783ab17dc Force stuck arrows to be rechecked after punch 2018-05-09 16:49:37 +02:00
Wuzzy b61576e529 Tweak arrow collisionbox 2018-05-09 16:37:13 +02:00
Wuzzy 50eaaa15fa Rework arrow box appearance 2018-05-09 16:29:57 +02:00
Wuzzy 763d9458bf Fix arrows not getting stuck when flying up 2018-05-09 15:17:19 +02:00
Wuzzy af8515b6e4 Stuck arrows: Deflection, check stuck state, yaw 2018-05-09 15:10:56 +02:00
Wuzzy 19dd11dfb8 Fix mesecons crash caused by arrow 2018-05-08 18:30:57 +02:00
Wuzzy c43b8baff4 Refactor arrow→button hit 2018-05-08 18:22:08 +02:00
Wuzzy f392e23719 Implement staticdata for arrow entities 2018-05-08 17:16:11 +02:00
Wuzzy 4339c80fd8 Make arrows stick in solid nodes propery, trigger wooden buttons 2018-05-08 14:35:15 +02:00
Wuzzy 47d067d9ec Make arrow stuck when they hit solid node (WIP) 2018-05-08 00:38:00 +02:00
Wuzzy fb8c5300cd Slow down arrows in liquids
This is a rought first implementation, very basic.
2018-05-08 00:10:20 +02:00
Wuzzy 32f612469f Re-colorize bow entity textures 2018-05-07 23:30:20 +02:00
Wuzzy 39e34b8f4e Fix charged bows being placable in itemframes 2018-05-07 23:22:54 +02:00
Wuzzy 4be5f89829 Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00