diff --git a/mods/ENTITIES/mobs_mc/ghast.lua b/mods/ENTITIES/mobs_mc/ghast.lua index 2efe56afc..27998d170 100644 --- a/mods/ENTITIES/mobs_mc/ghast.lua +++ b/mods/ENTITIES/mobs_mc/ghast.lua @@ -36,17 +36,8 @@ mobs:register_mob("mobs_mc:ghast", { walk_velocity = 1.6, run_velocity = 3.2, drops = { - {name = mobs_mc.items.gunpowder, - chance = 1, - min = 0, - max = 2,}, - -- TODO: drop tear when it's useful - -- ghast tear replaced with gunpowder - --{name = mobs_mc.items.ghast_tear, - {name = mobs_mc.items.gunpowder, - chance = 1, - min = 0, - max = 1,}, + {name = mobs_mc.items.gunpowder, chance = 1, min = 0, max = 2,}, + {name = mobs_mc.items.ghast_tear, chance = 3,min = 0,max = 1,}, }, animation = { stand_speed = 50, walk_speed = 50, run_speed = 50, diff --git a/mods/ENTITIES/mobs_mc/rabbit.lua b/mods/ENTITIES/mobs_mc/rabbit.lua index ef7b702bd..8c0885636 100644 --- a/mods/ENTITIES/mobs_mc/rabbit.lua +++ b/mods/ENTITIES/mobs_mc/rabbit.lua @@ -33,6 +33,7 @@ local rabbit = { drops = { {name = mobs_mc.items.rabbit_raw, chance = 1, min = 0, max = 1}, {name = mobs_mc.items.rabbit_hide, chance = 1, min = 0, max = 1}, + {name = mobs_mc.items.rabbit_foot, chance = 10, min = 0, max = 1}, -- TODO: Drop rabbit's foot when it's useful --{name = mobs_mc.items.rabbit_foot, chance = 10, min = 1, max = 1}, },