forked from VoxeLibre/VoxeLibre
Fix breeding giving weird childs
This commit is contained in:
parent
97e550bb9f
commit
e246b5d0bb
|
@ -988,10 +988,16 @@ local breed = function(self)
|
||||||
|
|
||||||
local ent_c = child:get_luaentity()
|
local ent_c = child:get_luaentity()
|
||||||
|
|
||||||
-- Use parent's texture
|
|
||||||
local textures = self.base_texture
|
-- Use texture of one of the parents
|
||||||
|
local p = math.random(1, 2)
|
||||||
|
if p == 1 then
|
||||||
|
ent_c.base_texture = self.base_texture
|
||||||
|
else
|
||||||
|
ent_c.base_texture = ent.base_texture
|
||||||
|
end
|
||||||
child:set_properties({
|
child:set_properties({
|
||||||
textures = textures,
|
textures = ent_c.base_texture
|
||||||
})
|
})
|
||||||
|
|
||||||
-- tamed and owned by parents' owner
|
-- tamed and owned by parents' owner
|
||||||
|
|
|
@ -261,7 +261,16 @@ local horse = {
|
||||||
|
|
||||||
on_breed = function(parent1, parent2)
|
on_breed = function(parent1, parent2)
|
||||||
local pos = parent1.object:get_pos()
|
local pos = parent1.object:get_pos()
|
||||||
if mobs:spawn_child(pos, parent1.name) then
|
local child = mobs:spawn_child(pos, parent1.name)
|
||||||
|
if child then
|
||||||
|
local ent_c = child:get_luaentity()
|
||||||
|
local p = math.random(1, 2)
|
||||||
|
if p == 1 then
|
||||||
|
ent_c.base_texture = parent1.base_texture
|
||||||
|
else
|
||||||
|
ent_c.base_texture = parent2.base_texture
|
||||||
|
end
|
||||||
|
child:set_properties({textures = ent_c.base_texture})
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
|
@ -206,6 +206,22 @@ mobs:register_mob("mobs_mc:sheep", {
|
||||||
end
|
end
|
||||||
if mobs:capture_mob(self, clicker, 0, 5, 70, false, nil) then return end
|
if mobs:capture_mob(self, clicker, 0, 5, 70, false, nil) then return end
|
||||||
end,
|
end,
|
||||||
|
on_breed = function(parent1, parent2)
|
||||||
|
local pos = parent1.object:get_pos()
|
||||||
|
local child = mobs:spawn_child(pos, parent1.name)
|
||||||
|
if child then
|
||||||
|
local ent_c = child:get_luaentity()
|
||||||
|
local p = math.random(1, 2)
|
||||||
|
if p == 1 then
|
||||||
|
ent_c.base_texture = sheep_texture(parent1.color)
|
||||||
|
else
|
||||||
|
ent_c.base_texture = sheep_texture(parent2.color)
|
||||||
|
end
|
||||||
|
child:set_properties({textures = ent_c.base_texture})
|
||||||
|
ent_c.initial_color_set = true
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
mobs:spawn_specific("mobs_mc:sheep", mobs_mc.spawn.grassland, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:sheep", mobs_mc.spawn.grassland, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue