From aea051fe37a80dcdf51774d30066c0010d2f5d17 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 4 Jan 2021 17:53:49 +0100 Subject: [PATCH] Proper fire aspect damage --- mods/ITEMS/mcl_enchanting/enchantments.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_enchanting/enchantments.lua b/mods/ITEMS/mcl_enchanting/enchantments.lua index d79cb8375..3b9513e2c 100644 --- a/mods/ITEMS/mcl_enchanting/enchantments.lua +++ b/mods/ITEMS/mcl_enchanting/enchantments.lua @@ -195,7 +195,7 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, if wielditem then local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect") if fire_aspect_level > 0 then - mcl_burning.set_on_fire(player, 4, fire_aspect_level * 2, hitter:get_player_name()) + mcl_burning.set_on_fire(player, 4, fire_aspect_level * 4 - 1, hitter:get_player_name()) end end end @@ -704,7 +704,7 @@ mcl_enchanting.enchantments.unbreaking = { weight = 5, description = S("Increases item durability."), curse = false, - on_enchant = function(itemstack, level) + on_enchant = function(itemstack, level) local tool_capabilities = itemstack:get_tool_capabilities() for group, capability in pairs(tool_capabilities.groupcaps) do capability.uses = capability.uses * (1 + level)