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Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/mods/CORE/mcl_enchanting/README b/mods/CORE/mcl_enchanting/README new file mode 100644 index 000000000..4d1d5af9d --- /dev/null +++ b/mods/CORE/mcl_enchanting/README @@ -0,0 +1,5 @@ +Enchanting for MineClone2 +-------------------------- + +This is a rewrite of the mtg enchanting mod. Beta Version, more features coming soon. +The textures look absolutely shit, but as far as I know I have to use the textures from Pixel Perfection so I dont get trouble with Mocrisoft. There is a version with original textures and sounds, but I can't publish that one. If you'd like to advice me how I can somehow do that anyway, please open an issue or contact me via email (eliasfleckenstein@web.de). diff --git a/mods/CORE/mcl_enchanting/book.lua b/mods/CORE/mcl_enchanting/book.lua new file mode 100644 index 000000000..132fb880b --- /dev/null +++ b/mods/CORE/mcl_enchanting/book.lua @@ -0,0 +1,87 @@ +local book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4} +local book_animation_steps = {0, 640, 680, 700, 740} +local book_animation_speed = 40 + +function mcl_enchanting.schedule_book_animation(self, anim) + self.scheduled_anim = {timer = self.anim_length, anim = anim} +end + +function mcl_enchanting.set_book_animation(self, anim) + local anim_index = book_animations[anim] + local start, stop = book_animation_steps[anim_index], book_animation_steps[anim_index + 1] + self.object:set_animation({x = start, y = stop}, book_animation_speed) + self.scheduled_anim = nil + self.anim_length = (stop - start) / 40 +end + +function mcl_enchanting.check_animation_schedule(self, dtime) + local schedanim = self.scheduled_anim + if schedanim then + schedanim.timer = schedanim.timer - dtime + if schedanim.timer <= 0 then + mcl_enchanting.set_book_animation(self, schedanim.anim)local pos1=self.object:get_pos() + end + end +end + +function mcl_enchanting.look_at(self, pos2) + local pos1 = self.object:get_pos() + local vec = vector.subtract(pos1, pos2) + local yaw = math.atan(vec.z / vec.x) - math.pi/2 + yaw = yaw + (pos1.x >= pos2.x and math.pi or 0) + self.object:set_yaw(yaw + math.pi) +end + +function mcl_enchanting.check_book(pos) + local obj_pos = vector.add(pos, mcl_enchanting.book_offset) + for _, obj in pairs(minetest.get_objects_inside_radius(obj_pos, 0.1)) do + local luaentity = obj:get_luaentity() + if luaentity and luaentity.name == "mcl_enchanting:book" then + if minetest.get_node(pos).name ~= "mcl_enchanting:table" then + obj:remove() + end + return + end + end + minetest.add_entity(obj_pos, "mcl_enchanting:book") +end + +minetest.register_entity("mcl_enchanting:book", { + initial_properties = { + visual = "mesh", + mesh = "mcl_enchanting_book.b3d", + visual_size = {x = 12.5, y = 12.5}, + collisionbox = {0, 0, 0}, + physical = false, + textures = {"mcl_enchanting_book_entity.png"}, + }, + player_near = false, + on_activate = function(self) + self.object:set_armor_groups({immortal = 1}) + mcl_enchanting.set_book_animation(self, "close") + mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset)) + end, + on_step = function(self, dtime) + local old_player_near = self.player_near + local player_near = false + local player + for _, obj in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 2.5)) do + if obj:is_player() then + player_near = true + player = obj + end + end + if player_near and not old_player_near then + mcl_enchanting.set_book_animation(self, "opening") + mcl_enchanting.schedule_book_animation(self, "open") + elseif old_player_near and not player_near then + mcl_enchanting.set_book_animation(self, "closing") + mcl_enchanting.schedule_book_animation(self, "close") + end + if player then + mcl_enchanting.look_at(self, player:get_pos()) + end + self.player_near = player_near + mcl_enchanting.check_animation_schedule(self, dtime) + end, +}) diff --git a/mods/CORE/mcl_enchanting/command.lua b/mods/CORE/mcl_enchanting/command.lua new file mode 100644 index 000000000..28b0cadc1 --- /dev/null +++ b/mods/CORE/mcl_enchanting/command.lua @@ -0,0 +1,40 @@ +minetest.register_chatcommand("enchant", { + description = "Enchant an item." + params = " []", + privs = {give = true}, + func = function(_, param) + local sparam = param:split(" ") + local target_name = sparam[1] + local enchantment = sparam[2] + local level_str = sparam[3] + local level = tonumber(level_str or "1") + if not name or not enchantment then + return false, "Usage: /enchant []" + end + local target = minetest.get_player_by_name(name) + if not target then + return false, "Player '" .. target_name .. "' cannot be found" + end + local itemstack = target:get_wielded_item() + local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level) + if not can_enchant then + if errorstring == "enchantment invalid" then + return false, "There is no such enchantment '" .. enchantment .. "'" + elseif errorstring == "item missing" then + return false, "The target doesn't hold an item" + elseif errorstring == "item not supported" then + return false, "The selected enchantment can't be added to the target item" + elseif errorstring == "level invalid" then + return false, "'" .. level_str .. "' is not a valid number" + elseif errorstring == "level too high" + return false, "The number you have entered (" .. level_str .. ") is too big, it must be at most " .. extra_info + elseif errorstring == "level too small" + return false, "The number you have entered (" .. level_str .. ") is too small, it must be at least " .. extra_info + elseif errorstring == "incompatible" then + return false, mcl_enchanting.get_enchantment_description(enchantment, level) .. " can't be combined with " .. extra_info + end + else + target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level)) + end + end +}) diff --git a/mods/CORE/mcl_enchanting/core.lua b/mods/CORE/mcl_enchanting/core.lua new file mode 100644 index 000000000..e9fa523f2 --- /dev/null +++ b/mods/CORE/mcl_enchanting/core.lua @@ -0,0 +1,169 @@ +mcl_enchanting.total_weight = 0 +mcl_enchanting.all_item_groups = {} + +for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do + local all_item_groups = {} + for primary in pairs(enchantment_def.primary) do + all_item_groups[primary] = true + mcl_enchanting.all_item_groups[primary] = true + end + for secondary in pairs(enchantment_def.secondary) do + all_item_groups[secondary] = true + mcl_enchanting.all_item_groups[secondary] = true + end + enchantment_def.all = all_item_groups + mcl_enchanting.total_weight = mcl_enchanting.total_weight + enchantment_def.weight +end + +--[[ +minetest.register_on_mods_loaded(function() + for toolname, tooldef in pairs(minetest.registered_tools) do + for _, material in pairs(tooldef.materials) do + local full_name = toolname .. ((material == "") and "" or "_" .. material) + local old_def = minetest.registered_tools[full_name] + if not old_def then break end + mcl_enchanting.all_tools[full_name] = toolname + for _, enchantment in pairs(tooldef.enchantments) do + local enchantment_def = mcl_enchanting.enchantments[enchantment] + for lvl = 1, enchantment_def.max_level do + local new_def = table.copy(old_def) + new_def.description = minetest.colorize("#54FCFC", old_def.description) .. "\n" .. mcl_enchanting.get_enchantment_description(enchantment, lvl) + new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" + new_def.groups.not_in_creative_inventory = 1 + new_def.texture = old_def.texture or full_name:gsub("%:", "_") + new_def._original_tool = full_name + enchantment_def.create_itemdef(new_def, lvl) + minetest.register_tool(":" .. full_name .. "_enchanted_" .. enchantment .. "_" .. lvl, new_def) + end + end + end + end +end) +--]] + +minetest.register_on_mods_loaded(function() + for toolname, tooldef in pairs(minetest.registered_tools) do + -- quick test + local has_enchantment = false + for group, groupv in pairs(tooldef.groups) do + if groupv > 0 and mcl_enchanting.all_item_groups[group] then + has_enchantment = true + break + end + end + if not has_enchantment then + break + end + -- expensive test + has_enchantment = false + for enchantment in pairs(mcl_enchanting.enchantments) do + if mcl_enchanting.item_supports_enchantment(itemname, enchantment) then + has_enchantment = true + break + end + end + if not has_enchantment then + break + end + local new_name = toolname .. "_enchanted" + tooldef._mcl_enchanting_enchanted_tool = new_name + local new_def = table.copy(tooldef) + new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" + new_def.groups.not_in_creative_inventory = 1 + new_def.groups.enchanted = 1 + new_def.texture = old_def.texture or toolname:gsub("%:", "_") + new_def._mcl_enchanting_enchanted_tool = new_name + minetest.register_tool(":" .. new_name, new_def) + end +end) + +function mcl_enchanting.get_enchantments(itemstack) + return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {} +end + +function mcl_enchanting.set_enchantments(itemstack, enchantments, data) + return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) +end + +function mcl_enchanting.get_enchantment(itemstack, enchantment, data) + return (data or mcl_enchanting.get_enchantments(itemstack))[enchantment] or 0 +end + +function mcl_enchanting.get_enchantment_description(enchantment, level) + local enchantment_def = mcl_enchanting.enchantments[enchantment] + return enchantment_def.name .. " " .. (enchantment_def.max_level == 1 and "" or mcl_enchanting.roman_numerals.toRoman(level)) +end + +function mcl_enchanting.get_enchanted_itemstring(itemname) + return minetest.registered_items[itemname]._mcl_enchanting_enchanted_tool +end + +function mcl_enchanting.item_supports_enchantment(itemname, enchantment) + if not mcl_enchanting.get_enchanted_itemstring(itemname) then + return false + end + local enchantment_def = mcl_enchanting.enchantments[enchantment] + for disallow in pairs(enchantment_def.disallow) do + if minetest.get_item_group(itemname, disallow) > 0 then + return false + end + end + for group in pairs(enchantment_def.all) do + if minetest.get_item_group(itemname, group) then + return true + end + end + return false +end + +function mcl_enchanting.can_enchant(itemstack, enchantment, level) + local enchantment_def = mcl_enchanting.enchantments[enchantment] + if not enchantment_def then + return false, "enchantment invalid" + end + if itemstack:get_name() == "" then + return false, "item missing" + end + if not mcl_enchanting.item_supports_enchantment(itemdef.name, enchantment) then + return false, "item not supported" + end + if not level then + return false, "level invalid" + end + if level > enchantment_def.max_level then + return false, "level too high", enchantment_def.max_level + elseif level < 1 then + return false, "level too small", 1 + end + local item_enchantments = mcl_enchanting.get_enchantments(itemstack) + local enchantment_level = item_enchantments[enchantment] + if enchantment_level then + return false, "incompatible", mcl_enchanting.get_enchantment_description(enchantment, enchantment_level) + end + for incompatible in pairs(enchantment_def.incompatible) do + local incompatible_level = item_enchantments[incompatible] + if incompatible_level then + return false, "incompatible", mcl_enchanting.get_enchantment_description(incompatible, incompatible_level) + end + end +end + +function mcl_enchanting.enchant(itemstack, enchantment, level) + local enchanted_itemstack = ItemStack(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name())) + enchanted_itemstack:add_wear(itemstack:get_wear()) + enchanted_itemstack:set_meta(itemstack:get_meta()) + local enchantments = mcl_enchanting.get_enchantments(enchanted_itemstack) + enchantments[enchantment] = level + mcl_enchanting.set_enchantments(enchanted_itemstack, enchantments) + mcl_enchanting.reload_enchantments(enchanted_itemstack, enchantments) +end + +function mcl_enchanting.reload_enchantments(itemstack, echantments) + local itemdef = itemstack:get_definition() + for enchantment, level in pairs(enchantments) do + local func = mcl_enchanting.features[enchantment] + if func then + func(itemstack, level, itemdef) + end + end +end diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua new file mode 100644 index 000000000..04783a679 --- /dev/null +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -0,0 +1,323 @@ +-- Taken from https://minecraft.gamepedia.com/Enchanting + +mcl_enchantments.enchantments = { + -- unimplemented + aqua_affinity = { + name = "Aqua Affinity", + max_level = 1, + primary = {armor_head = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 2, + description = "Increases underwater mining speed." + }, + -- unimplemented + bane_of_anthropods = { + name = "Bane of Anthropods", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {smite = true, shaprness = true}, + weight = 5, + description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)." + }, + -- unimplemented + blast_protection = { + name = "Blast Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {fire_protection = true, protection = true, projectile_protection = true}, + weight = 2, + description = "Reduces explosion damage and knockback." + }, + -- unimplemented + curse_of_binding = { + name = "Curse of Binding", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + disallow = {}, + incompatible = {}, + weight = 1, + description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking." + }, + -- unimplemented + curse_of_vanishing = { + name = "Curse of Vanishing", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, + disallow = {clock = true}, + incompatible = {}, + weight = 1, + description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking." + }, + -- unimplemented + depth_strider = { + name = "Depth Strider", + max_level = 3, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {frost_walker = true}, + weight = 2, + description = "Increases underwater movement speed." + }, + -- unimplemented + efficiency = { + name = "Efficiency", + max_level = 5, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {shears = true}, + disallow = {}, + incompatible = {}, + weight = 10, + description = "Increases mining speed." + }, + -- unimplemented + feather_falling = { + name = "Feather Falling", + max_level = 4, + primary = {armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 5, + description = "Reduces fall damage." + }, + -- unimplemented + fire_protection = { + name = "Fire Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, protection = true, projectile_protection = true}, + weight = 5, + description = "Reduces fire damage." + }, + -- unimplemented + fortune = { + name = "Fortune", + max_level = 4, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {}, + disallow = {}, + incompatible = {silk_touch = true}, + weight = 2, + description = "Increases certain block drops." + }, + -- unimplemented + frost_walker = { + name = "Frost Walker", + max_level = 2, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {depth_strider = true}, + weight = 2, + description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks." + }, + -- unimplemented + infinity = { + name = "Infinity", + max_level = 1, + primary = {bow = true}, + secondary = {}, + disallow = {}, + incompatible = {mending = true}, + weight = 1, + description = "Shooting consumes no regular arrows." + }, + -- unimplemented + knockback = { + name = "Knockback", + max_level = 2, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 5, + description = "Increases knockback." + }, + -- unimplemented + looting = { + name = "Looting", + max_level = 3, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases mob loot." + }, + -- unimplemented + luck_of_the_sea = { + name = "Luck of the Sea", + max_level = 3, + primary = {fishing_rod = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases rate of good loot (enchanting books, etc.)" + }, + -- unimplemented + lure = { + name = "Lure", + max_level = 3, + primary = {fishing_rod = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Decreases wait time until fish/junk/loot \"bites\"." + }, + -- unimplemented + mending = { + name = "Mending", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, + disallow = {non_combat_armor = true, compass = true, clock = true}, + incompatible = {infinity = true}, + weight = 2, + description = "Repair the item while gaining XP orbs." + }, + -- unimplemented + power = { + name = "Power", + max_level = 5, + primary = {}, + secondary = {bow = true}, + disallow = {}, + incompatible = {}, + weight = 10, + description = "Increases arrow damage." + }, + -- unimplemented + projectile_protection = { + name = "Projectile Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, protection = true}, + weight = 5, + description = "Reduces projectile damage." + }, + -- unimplemented + protection = { + name = "Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, + weight = 10, + description = "Reduces most types of damage by 4% for each level." + }, + -- unimplemented + punch = { + name = "Punch", + max_level = 2, + primary = {}, + secondary = {bow = true}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases arrow knockback." + }, + -- unimplemented + respiration = { + name = "Respiration", + max_level = 3, + primary = {armor_head = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 2, + description = "Extends underwater breathing time." + }, + -- unimplemented + sharpness = { + name = "Sharpness", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {bane_of_anthropods = true, smite = true}, + weight = 5, + description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)." + }, + -- unimplemented + silk_touch = { + name = "Silk Touch", + max_level = 1, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {shears = true}, + disallow = {}, + incompatible = {fortune = true}, + weight = 1, + description = "Mined blocks drop themselves." + }, + -- unimplemented + smite = { + name = "Sharpness", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {sharpness = true, smite = true}, + weight = 5, + description = "Increases damage to undead mobs." + }, + -- unimplemented + soul_speed = { + name = "Soul Speed", + max_level = 3, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {frost_walker = true}, + weight = 2, + description = "Incerases walking speed on soul sand." + }, + -- unimplemented + sweeping_edge = { + name = "Sweeping Edge", + max_level = 3, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases sweeping attack damage." + }, + -- unimplemented + thorns = { + name = "Thorns", + max_level = 3, + primary = {armor_head = true}, + secondary = {armor_torso = true, armor_legs = true, armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, + weight = 1, + description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc." + }, + -- unimplemented + unbreaking = { + name = "Unbreaking", + max_level = 3, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true}, + secondary = {tool = true}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 5, + description = "Increases item durability." + }, +} diff --git a/mods/CORE/mcl_enchanting/features.lua b/mods/CORE/mcl_enchanting/features.lua new file mode 100644 index 000000000..793ff85f5 --- /dev/null +++ b/mods/CORE/mcl_enchanting/features.lua @@ -0,0 +1,120 @@ +--[[ +local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"} + +local silk_touch_tool_lists = { + ["mcl_books:bookshelf"] = true, + ["mcl_core:clay"] = true, + ["mcl_core:stone_with_coal"] = pickaxes, + ["group:coral_block"] = pickaxes, + ["group:coral"] = true, + ["group:coral_fan"] = true, + ["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron, + ["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron, + ["mcl_chests:ender_chest"] = pickaxes, + ["group:glass"] = true, + ["mcl_nether:glowstone"] = true, + ["mcl_core:dirt_with_grass"] = true, + ["mcl_core:gravel"] = true, + ["mcl_core:ice"] = true, + ["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone, + ["group:leaves"] = true, + ["mcl_farming:melon"] = true, + ["group:huge_mushroom"] = true, + ["mcl_core:mycelium"] = true, + ["mcl_nether:quartz_ore"] = pickaxes, + ["mcl_core:packed_ice"] = true, + ["mcl_core:podzol"] = true, + ["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron, + ["mcl_ocean:sea_lantern"] = true, + ["group:top_snow"] = shovels, + ["mcl_core:snowblock"] = shovels, + ["mcl_core:stone"] = pickaxes, +} + +minetest.register_on_mods_loaded(function() + local old_handle_node_drops = minetest.handle_node_drops + function minetest.handle_node_drops(pos, drops, digger) + if digger and digger:is_player() then + local wielditem = digger:get_wielded_item() + local tooldef = wielditem:get_definition() + if tooldef._silk_touch then + local nodename = minetest.get_node(pos).name + local nodedef = minetest.registered_nodes[nodename] + local silk_touch_spec = silk_touch_tool_lists[nodename] + local suitable_tool = false + local tool_list + if silk_touch_spec == true then + suitable_tool = true + elseif silk_touch_spec then + tool_list = silk_touch_spec + else + for k, v in pairs(nodedef.groups) do + if v > 0 then + local group_spec = silk_touch_tool_lists["group:" .. k] + if group_spec == true then + suitable_tool = true + elseif group_spec then + toollist = group_spec + break + end + end + end + end + if tool_list and not suitable_tool then + suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1) + end + if suitable_tool then + drops = {nodename} + end + end + end + old_handle_node_drops(pos, drops, digger) + end +end) +--]] + + +--[[ + sharpness = { + name = "Sharpness", + max_level = 5, + create_itemdef = function(def, level) + def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2 + end, + }, + efficiency = { + name = "Efficiency", + max_level = 5, + create_itemdef = function(def, level) + local groupcaps = def.tool_capabilities.groupcaps + for _, groupcap in pairs(groupcaps) do + for i, t in pairs(groupcap.times) do + local m = 1 / t + m = m + math.pow(level, 2) + 1 + groupcap.times[i] = 1 / m + end + end + end, + }, + unbreaking = { + name = "Unbreaking", + max_level = 3, + create_itemdef = function(def, level) + local toolcaps = def.tool_capabilities + local armor_uses = def.groups.mcl_armor_uses + local factor = 0.5 + if toolcaps then + local groupcaps = toolcaps.groupcaps + for _, groupcap in pairs(groupcaps) do + groupcap.uses = math.floor(groupcap.uses * (1 + level)) + end + def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level)) + elseif armor_uses then + def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1)))) + end + end + }, + },--]] diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua new file mode 100644 index 000000000..8489ff2d4 --- /dev/null +++ b/mods/CORE/mcl_enchanting/init.lua @@ -0,0 +1,15 @@ +local modpath = minetest.get_modpath("mcl_enchanting") + +mcl_enchanting = { + lapis_itemstring = "mcl_dye:blue", + book_offset = vector.new(0, 0.75, 0), + roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 +} + +dofile(modpath .. "/enchantments.lua") +dofile(modpath .. "/features.lua") +dofile(modpath .. "/core.lua") +-- dofile(modpath .. "/ui.lua") +-- dofile(modpath .. "/fx.lua") +-- dofile(modpath .. "/book.lua") +-- dofile(modpath .. "/table.lua") diff --git a/mods/CORE/mcl_enchanting/mod.conf b/mods/CORE/mcl_enchanting/mod.conf new file mode 100644 index 000000000..2ec29e526 --- /dev/null +++ b/mods/CORE/mcl_enchanting/mod.conf @@ -0,0 +1,5 @@ +name = mcl_enchanting +description = The rewrite of the Enchanting mod for MineClone2 +depends = mcl_sounds, mcl_formspec, mcl_dye +optional_depends = screwdriver +author = Fleckenstein diff --git a/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d new file mode 100644 index 000000000..ecc8d91ea Binary files /dev/null and b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d differ diff --git a/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png new file mode 100644 index 000000000..fe6acf601 Binary files /dev/null and b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png differ diff --git a/mods/CORE/mcl_enchanting/roman_numerals.lua b/mods/CORE/mcl_enchanting/roman_numerals.lua new file mode 100644 index 000000000..f40c65406 --- /dev/null +++ b/mods/CORE/mcl_enchanting/roman_numerals.lua @@ -0,0 +1,34 @@ +-------------------------------------------------------------------- +--! @file +--! @brief Convert from normal numbers to Roman Numerals +--------------------------------------------------------------------- +local conversionTable = { + { number = 1000, symbol = "M" }, + { number = 900, symbol = "CM" }, + { number = 500, symbol = "D" }, + { number = 400, symbol = "CD" }, + { number = 100, symbol = "C" }, + { number = 90, symbol = "XC" }, + { number = 50, symbol = "L" }, + { number = 40, symbol = "XL" }, + { number = 10, symbol = "X" }, + { number = 9, symbol = "IX" }, + { number = 5, symbol = "V" }, + { number = 4, symbol = "IV" }, + { number = 1, symbol = "I" } +} + +return{ + toRoman = function(number) + local romanNumeral = "" + + for _,table in pairs (conversionTable) do + while(number >= table.number) do + romanNumeral = romanNumeral .. table.symbol + number = number - table.number + end + end + + return romanNumeral + end +} diff --git a/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg b/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg new file mode 100644 index 000000000..882e9ee23 Binary files /dev/null and b/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg differ diff --git a/mods/CORE/mcl_enchanting/table.lua b/mods/CORE/mcl_enchanting/table.lua new file mode 100644 index 000000000..fde16f848 --- /dev/null +++ b/mods/CORE/mcl_enchanting/table.lua @@ -0,0 +1,189 @@ +local enchanting_table_formspec = "" + .. "size[9.07,8.6;]" + .. "formspec_version[3]" + .. "label[0,0;" .. minetest.formspec_escape(minetest.colorize("#313131", "Enchant")) .. "]" + .. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1) + .. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]" + .. "list[context;lapis;1.1,2.4;1,1;]" + .. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1) + .. "list[context;tool;0.2,2.4;1,1;]" + .. "label[0,4;" .. minetest.formspec_escape(minetest.colorize("#313131", "Inventory")) .. "]" + .. mcl_formspec.get_itemslot_bg(0,4.5,9,3) + .. mcl_formspec.get_itemslot_bg(0,7.74,9,1) + .. "list[current_player;main;0,4.5;9,3;9]" + .. "listring[]" + .. "list[current_player;main;0,7.74;9,1;]" + .. "real_coordinates[true]" + .. "image[3.15,0.6;7.6,4.1;mcl_enchanting_button_background.png]" + +local bookshelf_positions = {{x = 1}, {x = -1}, {z = 1}, {z = -1}} + +for _, p in pairs(bookshelf_positions) do + for _, d in pairs({"x", "y", "z"}) do + p[d] = p[d] or 0 + end +end + +minetest.register_abm({ + name = "Enchanting table bookshelf particles", + interval = 0.1, + chance = 1, + nodenames = "mcl_books:bookshelf", + action = function(pos) + for _, relative_pos in pairs(bookshelf_positions) do + if minetest.get_node(vector.add(pos, vector.multiply(relative_pos, 2))).name == "mcl_enchanting:table" and minetest.get_node(vector.add(pos, relative_pos, 2)).name == "air" then + minetest.add_particle({ + pos = pos, + velocity = vector.subtract(relative_pos, vector.new(0, -2, 0)), + acceleration = {x = 0, y = -2, z = 0}, + expirationtime = 2, + size = 2, + texture = "mcl_enchanting_glyph_" .. math.random(18) .. ".png" + }) + end + end + end +}) + + +function mcl_enchanting.update_formspec(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local full_tool_name = inv:get_stack("tool", 1):get_name() + local shortened_tool_name = mcl_enchanting.all_tools[full_tool_name] + local supported_enchantments = (shortened_tool_name and mcl_enchanting.tools[shortened_tool_name].enchantments or {}) + local sup_ench = false + local formspec = enchanting_table_formspec + local e_list = minetest.deserialize(meta:get_string("enchantments")) + local y = 0.65 + for i, e in pairs(e_list) do + local enchantment_supported = table.indexof(supported_enchantments, e.enchantment) ~= -1 + sup_ench = sup_ench or enchantment_supported + local enough_lapis = inv:contains_item("lapis", ItemStack(mcl_enchanting.lapis_itemstring .. " " .. e.cost)) + local ending = (enough_lapis and enchantment_supported and "" or "_off") + local hover_ending = (enough_lapis and enchantment_supported and "_hovered" or "_off") + formspec = formspec + .. "container[3.2," .. y .. "]" + .. (enchantment_supported and "tooltip[button_" .. i .. ";" .. C("#818181") .. mcl_enchanting.get_enchantment_description(e.enchantment, e.level) .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. C(enough_lapis and "#818181" or "#FC5454") .. e.cost .. " Lapis Lazuli" .. "]" or "") + .. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]" + .. "button[0,0;7.5,1.3;button_" .. i .. ";]" + .. (enchantment_supported and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "") + .. (enchantment_supported and e.glyphs or "") + .. "container_end[]" + y = y + 1.35 + end + formspec = formspec + .. "image[" .. (sup_ench and 0.58 or 1.15) .. ",1.2;" .. (sup_ench and 2 or 0.87) .. ",1.43;mcl_enchanting_book_" .. (sup_ench and "open" or "closed") .. ".png]" + meta:set_string("formspec", formspec) +end + +function mcl_enchanting.progress_formspec_input(pos, _, fields, player) + if fields.quit then + return + end + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local e_list = minetest.deserialize(meta:get_string("enchantments")) + local button_pressed + for i = 1, 3 do + if fields["button_" .. i] then + button_pressed = i + end + end + if not button_pressed then return end + local e = e_list[button_pressed] + local lapis_cost = ItemStack(mcl_enchanting.lapis_itemstring .. " " .. e.cost) + if not inv:contains_item("lapis", lapis_cost) then return end + local tool_stack = inv:get_stack("tool", 1) + local full_tool_name = tool_stack:get_name() + local shortened_tool_name = mcl_enchanting.all_tools[full_tool_name] + if not shortened_tool_name then return end + if table.indexof(mcl_enchanting.tools[shortened_tool_name].enchantments, e.enchantment) == -1 then return end + local wear = tool_stack:get_wear() + inv:remove_item("lapis", lapis_cost) + local enchanted_tool_stack = ItemStack(full_tool_name .. "_enchanted_" .. e.enchantment .. "_" .. e.level) + enchanted_tool_stack:add_wear(tool_stack:get_wear()) + inv:set_stack("tool", 1, enchanted_tool_stack) + minetest.sound_play("mcl_enchanting_enchant", {to_player = player:get_player_name(), gain = 5.0}) + mcl_enchanting.add_enchantments(pos) +end + + +function mcl_enchanting.drop_inventory(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + for _, listname in ipairs({"tool", "lapis"}) do + local stack = inv:get_stack(listname, 1) + if not stack:is_empty() then + minetest.add_item(vector.add(pos, {x = math.random(0, 10) / 10 - 0.5, y = 0, z = math.random(0, 10) / 10 - 0.5}), stack) + end + end +end + +function mcl_enchanting.init_table(pos) + local inv = minetest.get_meta(pos):get_inventory() + inv:set_size("tool", 1) + inv:set_size("lapis", 1) + mcl_enchanting.add_enchantments(pos) + minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book") +end + +function mcl_enchanting.add_enchantments_to_table(pos) + local meta = minetest.get_meta(pos) + local e_list = {} + for i = 1, 3 do + local e = {} + e.cost = math.random(mcl_enchanting.max_cost) + e.enchantment = mcl_enchanting.enchantment_name_list[math.random(#mcl_enchanting.enchantment_name_list)] + local max_level = mcl_enchanting.enchantments[e.enchantment].max_level + e.level = max_level + 1 - math.ceil(math.pow(math.random(math.pow(max_level, mcl_enchanting.level_rarity_grade)), 1 / mcl_enchanting.level_rarity_grade)) + e.glyphs = "" + local x = 1.3 + for i = 1, 9 do + e.glyphs = e.glyphs .. "image[".. x .. ",0.1;0.5,0.5;mcl_enchanting_glyph_" .. math.random(18) .. ".png^[colorize:#675D49:255]" + x = x + 0.6 + end + e_list[i] = e + end + meta:set_string("enchantments", minetest.serialize(e_list)) + mcl_enchanting.update_formspec(pos) +end + +minetest.register_node("mcl_enchanting:table", { + description = "Enchanting Table", + drawtype = "nodebox", + tiles = {"mcl_enchanting_table_top.png", "mcl_enchanting_table_bottom.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png"}, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5}, + }, + sounds = mcl_sounds.node_sound_stone_defaults(), + groups = {pickaxey = 2}, + _mcl_blast_resistance = 1200, + _mcl_hardness = 5, + on_rotate = (screwdriver or {}).rotate_simple, + on_construct = mcl_enchanting.init_table, + on_destruct = mcl_enchanting.drop_inventory, + after_destruct = mcl_enchanting.check_book, + on_receive_fields = mcl_enchanting.progress_formspec_input, + on_metadata_inventory_put = mcl_enchanting.update_formspec, + on_metadata_inventory_take = mcl_enchanting.update_formspec, + allow_metadata_inventory_put = function(_, listname, _, stack) + if listname == "lapis" then + return (stack:get_name() == mcl_enchanting.lapis_itemstring) and stack:get_count() or 0 + end + return 1 + end, + allow_metadata_inventory_move = function() + return 0 + end, +}) + +minetest.register_craft({ + output = "mcl_enchanting:table", + recipe = { + {"", "mcl_books:book", ""}, + {"mcl_core:diamond", "mcl_core:obsidian", "mcl_core:diamond"}, + {"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"} + } +}) diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png new file mode 100644 index 000000000..7defcbc65 Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png differ diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png 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a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png new file mode 100644 index 000000000..858b9e3dc Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png differ diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png new file mode 100644 index 000000000..95b45c70e Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png differ diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index 9f49eb158..8231c8ed6 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -119,7 +119,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula range = 1, -- Trick to disable digging as well on_use = function() end, - groups = {weapon=1,weapon_ranged=1}, + groups = {weapon=1,weapon_ranged=1,bow=1}, }) -- Iterates through player inventory and resets all the bows in "charging" state back to their original stage diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua index d019289d0..a05a0b774 100644 --- a/mods/ITEMS/mcl_fishing/init.lua +++ b/mods/ITEMS/mcl_fishing/init.lua @@ -312,7 +312,7 @@ minetest.register_tool("mcl_fishing:fishing_rod", { _tt_help = S("Catches fish in water"), _doc_items_longdesc = S("Fishing rods can be used to catch fish."), _doc_items_usagehelp = S("Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?"), - groups = { tool=1 }, + groups = { tool=1, fishing_rod=1 }, inventory_image = "mcl_fishing_fishing_rod.png", wield_image = "mcl_fishing_fishing_rod.png^[transformR270", wield_scale = { x = 1.5, y = 1.5, z = 1 },