forked from VoxeLibre/VoxeLibre
Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2
This commit is contained in:
commit
0e0628bcc5
|
@ -284,8 +284,18 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
|
||||||
impact = 0
|
impact = 0
|
||||||
end
|
end
|
||||||
local damage = math.floor((impact * impact + impact) * 7 * strength + 1)
|
local damage = math.floor((impact * impact + impact) * 7 * strength + 1)
|
||||||
|
local source = puncher or obj
|
||||||
|
|
||||||
|
local sleep_formspec_doesnt_close_mt53 = false
|
||||||
if obj:is_player() then
|
if obj:is_player() then
|
||||||
local name = obj:get_player_name()
|
local name = obj:get_player_name()
|
||||||
|
if mcl_beds then
|
||||||
|
local meta = obj:get_meta()
|
||||||
|
if meta:get_string("mcl_beds:sleeping") == "true" then
|
||||||
|
minetest.close_formspec(name, "") -- ABSOLUTELY NECESSARY FOR MT5.3 -- TODO: REMOVE THIS IN THE FUTURE
|
||||||
|
sleep_formspec_doesnt_close_mt53 = true
|
||||||
|
end
|
||||||
|
end
|
||||||
if mod_death_messages then
|
if mod_death_messages then
|
||||||
mcl_death_messages.player_damage(obj, S("@1 was caught in an explosion.", name))
|
mcl_death_messages.player_damage(obj, S("@1 was caught in an explosion.", name))
|
||||||
end
|
end
|
||||||
|
@ -293,12 +303,15 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
|
||||||
armor.last_damage_types[name] = "explosion"
|
armor.last_damage_types[name] = "explosion"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local source = puncher
|
|
||||||
if not source then
|
if sleep_formspec_doesnt_close_mt53 then
|
||||||
source = obj
|
minetest.after(0.3, function(obj, damage, impact, punch_dir) -- 0.2 is minimum delay for closing old formspec and open died formspec -- TODO: REMOVE THIS IN THE FUTURE
|
||||||
end
|
if not obj then return end
|
||||||
obj:punch(source, 10, { damage_groups = { full_punch_interval = 1,
|
obj:punch(obj, 10, { damage_groups = { full_punch_interval = 1, fleshy = damage, knockback = impact * 20.0 } }, punch_dir)
|
||||||
fleshy = damage, knockback = impact * 20.0 } }, punch_dir)
|
obj:add_player_velocity(vector.multiply(punch_dir, impact * 20))
|
||||||
|
end, obj, damage, impact, vector.new(punch_dir))
|
||||||
|
else
|
||||||
|
obj:punch(source, 10, { damage_groups = { full_punch_interval = 1, fleshy = damage, knockback = impact * 20.0 } }, punch_dir)
|
||||||
|
|
||||||
if obj:is_player() then
|
if obj:is_player() then
|
||||||
obj:add_player_velocity(vector.multiply(punch_dir, impact * 20))
|
obj:add_player_velocity(vector.multiply(punch_dir, impact * 20))
|
||||||
|
@ -308,6 +321,7 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local airs, fires = {}, {}
|
local airs, fires = {}, {}
|
||||||
|
|
||||||
|
|
|
@ -141,6 +141,8 @@ function mcl_beds.register_bed(name, def)
|
||||||
|
|
||||||
after_destruct = destruct_bed,
|
after_destruct = destruct_bed,
|
||||||
|
|
||||||
|
on_destruct = kick_player_after_destruct,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
mcl_beds.on_rightclick(pos, clicker, false)
|
mcl_beds.on_rightclick(pos, clicker, false)
|
||||||
return itemstack
|
return itemstack
|
||||||
|
|
Loading…
Reference in New Issue