forked from VoxeLibre/VoxeLibre
updates the warped, crimson and mangrove trapdoor side textures (#3844)
updates the side textures for the warped, crimson and mangrove trapdoors. Reviewed-on: MineClone2/MineClone2#3844 Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me> Co-authored-by: Wbjitscool <wilsonjonathan131@gmail.com> Co-committed-by: Wbjitscool <wilsonjonathan131@gmail.com>
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@ -681,7 +681,7 @@ mcl_doors:register_trapdoor("mcl_crimson:crimson_trapdoor", {
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = "mcl_crimson_crimson_trapdoor.png",
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tile_front = "mcl_crimson_crimson_trapdoor.png",
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tile_side = "mcl_crimson_crimson_hyphae_wood.png",
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tile_side = "mcl_crimson_crimson_trapdoor_side.png",
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wield_image = "mcl_crimson_crimson_trapdoor.png",
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wield_image = "mcl_crimson_crimson_trapdoor.png",
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -719,7 +719,7 @@ mcl_doors:register_trapdoor("mcl_crimson:warped_trapdoor", {
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = "mcl_crimson_warped_trapdoor.png",
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tile_front = "mcl_crimson_warped_trapdoor.png",
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tile_side = "mcl_crimson_warped_hyphae_wood.png",
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tile_side = "mcl_crimson_warped_trapdoor_side.png",
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wield_image = "mcl_crimson_warped_trapdoor.png",
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wield_image = "mcl_crimson_warped_trapdoor.png",
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -298,7 +298,7 @@ mcl_doors:register_trapdoor("mcl_mangrove:mangrove_trapdoor", {
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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_doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."),
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tile_front = "mcl_mangrove_trapdoor.png",
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tile_front = "mcl_mangrove_trapdoor.png",
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tile_side = "mcl_mangrove_planks.png",
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tile_side = "mcl_mangrove_trapdoor_side.png",
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wield_image = "mcl_mangrove_trapdoor.png",
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wield_image = "mcl_mangrove_trapdoor.png",
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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