From de9d838642a73c2d221f9f491e25e89bf52f36d6 Mon Sep 17 00:00:00 2001 From: Code-Sploit Date: Sat, 27 Feb 2021 16:10:11 +0000 Subject: [PATCH] Fix a bug and improve some things Bugs: 1) When player is in liquid and takes off his/her boots, he/her still has increased speed. Improve: 1) Check for liquid group instead of node names --- mods/PLAYER/mcl_playerplus/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 94dda9cf..faa7e70d 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -198,7 +198,7 @@ minetest.register_globalstep(function(dtime) end -- Swimming? Check if boots are enchanted with depth strider - if node_feet == "mcl_core:water_source" or node_feet == "mclx_core:river_water_source" then + if minetest.get_item_group(node_feet, "liquid") and mcl_enchanting.get_enchantment(player:get_inventory():get_stack("armor", 5), "depth_strider") then local boots = player:get_inventory():get_stack("armor", 5) local depth_strider = mcl_enchanting.get_enchantment(boots, "depth_strider")