forked from Mineclonia/Mineclonia
Tweak zombie growl sound occurence
This commit is contained in:
parent
e1e7d5215e
commit
c9fb060ea0
|
@ -352,8 +352,7 @@ zombie_horse.drops = {
|
||||||
max = 2,},
|
max = 2,},
|
||||||
}
|
}
|
||||||
zombie_horse.sounds = {
|
zombie_horse.sounds = {
|
||||||
random = "mobs_mc_zombie_idle",
|
random = "mobs_mc_zombie_growl",
|
||||||
war_cry = "mobs_mc_zombie_idle",
|
|
||||||
death = "mobs_mc_zombie_death",
|
death = "mobs_mc_zombie_death",
|
||||||
damage = "mobs_mc_zombie_hurt",
|
damage = "mobs_mc_zombie_hurt",
|
||||||
distance = 16,
|
distance = 16,
|
||||||
|
|
|
@ -57,8 +57,8 @@ mobs:register_mob("mobs_mc:villager_zombie", {
|
||||||
max = 1,},
|
max = 1,},
|
||||||
},
|
},
|
||||||
sounds = {
|
sounds = {
|
||||||
random = "mobs_mc_zombie_idle",
|
random = "mobs_mc_zombie_growl",
|
||||||
war_cry = "mobs_mc_zombie_idle",
|
war_cry = "mobs_mc_zombie_growl",
|
||||||
death = "mobs_mc_zombie_death",
|
death = "mobs_mc_zombie_death",
|
||||||
damage = "mobs_mc_zombie_hurt",
|
damage = "mobs_mc_zombie_hurt",
|
||||||
distance = 16,
|
distance = 16,
|
||||||
|
|
|
@ -58,8 +58,7 @@ local zombie = {
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
random = "mobs_mc_zombie_growl",
|
random = "mobs_mc_zombie_growl",
|
||||||
--TODO: war_cry = "mobs_mc_zombie_growl",
|
war_cry = "mobs_mc_zombie_growl",
|
||||||
-- Problem: The war_cry sound plays too often
|
|
||||||
death = "mobs_mc_zombie_death",
|
death = "mobs_mc_zombie_death",
|
||||||
damage = "mobs_mc_zombie_hurt",
|
damage = "mobs_mc_zombie_hurt",
|
||||||
distance = 16,
|
distance = 16,
|
||||||
|
|
|
@ -34,8 +34,8 @@ local pigman = {
|
||||||
} },
|
} },
|
||||||
visual_size = {x=3, y=3},
|
visual_size = {x=3, y=3},
|
||||||
sounds = {
|
sounds = {
|
||||||
random = "mobs_mc_zombie_idle",
|
random = "mobs_mc_zombie_growl",
|
||||||
war_cry = "mobs_mc_zombie_idle",
|
war_cry = "mobs_mc_zombie_growl",
|
||||||
death = "mobs_mc_zombie_death",
|
death = "mobs_mc_zombie_death",
|
||||||
damage = "mobs_mc_zombie_hurt",
|
damage = "mobs_mc_zombie_hurt",
|
||||||
distance = 16,
|
distance = 16,
|
||||||
|
|
Loading…
Reference in New Issue