From b6f21609bfa4514ae40a3d2fe931492da7b117e1 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 9 Mar 2017 17:06:50 +0100 Subject: [PATCH] Remove inventory_plus --- mods/HUD/craftingpack/inventory_plus/init.lua | 7 -- .../minetest-3d_armor/3d_armor/armor.lua | 80 +------------------ .../minetest-3d_armor/3d_armor/depends.txt | 2 - 3 files changed, 2 insertions(+), 87 deletions(-) delete mode 100644 mods/HUD/craftingpack/inventory_plus/init.lua diff --git a/mods/HUD/craftingpack/inventory_plus/init.lua b/mods/HUD/craftingpack/inventory_plus/init.lua deleted file mode 100644 index 3b2d270f..00000000 --- a/mods/HUD/craftingpack/inventory_plus/init.lua +++ /dev/null @@ -1,7 +0,0 @@ -inventory_plus = {} - -function inventory_plus.set_inventory_formspec(player, formspec) -end - -function inventory_plus.register_button(player,str1, str2) -end \ No newline at end of file diff --git a/mods/ITEMS/minetest-3d_armor/3d_armor/armor.lua b/mods/ITEMS/minetest-3d_armor/3d_armor/armor.lua index cc0a802a..520a9f7d 100644 --- a/mods/ITEMS/minetest-3d_armor/3d_armor/armor.lua +++ b/mods/ITEMS/minetest-3d_armor/3d_armor/armor.lua @@ -29,7 +29,6 @@ ARMOR_FIRE_NODES = { } local skin_mod = nil -local inv_mod = nil local modpath = minetest.get_modpath(minetest.get_current_modname()) local worldpath = minetest.get_worldpath() @@ -67,46 +66,6 @@ armor = { version = "0.4.6", } -if minetest.get_modpath("inventory_plus") then - inv_mod = "inventory_plus" - armor.formspec = "size[8,8.5]button[0,0;2,0.5;main;Back]" - .."image[2.5,0.75;2,4;armor_preview]" - .."label[5,1;Level: armor_level]" - .."label[5,1.5;Heal: armor_heal]" - .."label[5,2;Fire: armor_fire]" - .."label[5,2.5;Radiation: armor_radiation]" - .."list[current_player;main;0,4.5;8,4;]" - if minetest.get_modpath("crafting") then - inventory_plus.get_formspec = function(player, page) - end - end -elseif minetest.get_modpath("unified_inventory") then - inv_mod = "unified_inventory" - unified_inventory.register_button("armor", { - type = "image", - image = "inventory_plus_armor.png", - }) - unified_inventory.register_page("armor", { - get_formspec = function(player, perplayer_formspec) - local fy = perplayer_formspec.formspec_y - local name = player:get_player_name() - local formspec = "background[0.06,"..fy..";7.92,7.52;3d_armor_ui_form.png]" - .."label[0,0;Armor]" - .."list[detached:"..name.."_armor;armor;0,"..fy..";2,3;]" - .."image[2.5,"..(fy - 0.25)..";2,4;"..armor.textures[name].preview.."]" - .."label[5.0,"..(fy + 0.0)..";Level: "..armor.def[name].level.."]" - .."label[5.0,"..(fy + 0.5)..";Heal: "..armor.def[name].heal.."]" - .."label[5.0,"..(fy + 1.0)..";Fire: "..armor.def[name].fire.."]" - .."label[5.0,"..(fy + 1.5)..";Radiation: "..armor.def[name].radiation.."]" - .."listring[current_player;main]" - .."listring[detached:"..name.."_armor;armor]" - return {formspec=formspec} - end, - }) -elseif minetest.get_modpath("inventory_enhanced") then - inv_mod = "inventory_enhanced" -end - if minetest.get_modpath("skins") then skin_mod = "skins" elseif minetest.get_modpath("simple_skins") then @@ -273,27 +232,6 @@ armor.get_armor_formspec = function(self, name) end armor.update_inventory = function(self, player) - local name = armor:get_valid_player(player, "[set_player_armor]") - if not name or inv_mod == "inventory_enhanced" then - return - end - if inv_mod == "unified_inventory" then - if unified_inventory.current_page[name] == "armor" then - unified_inventory.set_inventory_formspec(player, "armor") - end - else - local formspec = armor:get_armor_formspec(name) - if inv_mod == "inventory_plus" then - formspec = formspec.."listring[current_player;main]" - .."listring[detached:"..name.."_armor;armor]" - local page = player:get_inventory_formspec() - if page:find("detached:"..name.."_armor") then - inventory_plus.set_inventory_formspec(player, formspec) - end - elseif not core.setting_getbool("creative_mode") then - player:set_inventory_formspec(formspec) - end - end end armor.get_valid_player = function(self, player, msg) @@ -346,10 +284,10 @@ mcl_player.player_register_model("3d_armor_character.b3d", { minetest.register_on_player_receive_fields(function(player, formname, fields) local name = armor:get_valid_player(player, "[on_player_receive_fields]") - if not name or inv_mod == "inventory_enhanced" then + if not name then return end - if inv_mod == "inventory_plus" and fields.armor then + if fields.armor then local formspec = armor:get_armor_formspec(name) inventory_plus.set_inventory_formspec(player, formspec) return @@ -414,9 +352,6 @@ minetest.register_on_joinplayer(function(player) return 0 end, }, name) - if inv_mod == "inventory_plus" then - inventory_plus.register_button(player,"armor", "Armor") - end armor_inv:set_size("armor", 6) player_inv:set_size("armor", 6) for i=1, 6 do @@ -473,9 +408,6 @@ minetest.register_on_joinplayer(function(player) for i=1, ARMOR_INIT_TIMES do minetest.after(ARMOR_INIT_DELAY * i, function(player) armor:set_player_armor(player) - if not inv_mod then - armor:update_inventory(player) - end end, player) end end) @@ -502,14 +434,6 @@ if ARMOR_DROP == true or ARMOR_DESTROY == true then end end armor:set_player_armor(player) - if inv_mod == "unified_inventory" then - unified_inventory.set_inventory_formspec(player, "craft") - elseif inv_mod == "inventory_plus" then - local formspec = inventory_plus.get_formspec(player,"main") - inventory_plus.set_inventory_formspec(player, formspec) - else - armor:update_inventory(player) - end if ARMOR_DESTROY == false then minetest.after(ARMOR_BONES_DELAY, function() local node = minetest.get_node(vector.round(pos)) diff --git a/mods/ITEMS/minetest-3d_armor/3d_armor/depends.txt b/mods/ITEMS/minetest-3d_armor/3d_armor/depends.txt index 53a7eca2..1affdb18 100644 --- a/mods/ITEMS/minetest-3d_armor/3d_armor/depends.txt +++ b/mods/ITEMS/minetest-3d_armor/3d_armor/depends.txt @@ -1,7 +1,5 @@ mcl_core mcl_player -inventory_plus? -unified_inventory? fire? ethereal? bakedclay?