forked from Mineclonia/Mineclonia
Make redstone lamp sound like glass
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df8efb050e
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@ -5,7 +5,7 @@ minetest.register_node("mesecons_lightstone:lightstone_off", {
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is_ground_content = false,
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is_ground_content = false,
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description= "Redstone Lamp",
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description= "Redstone Lamp",
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_doc_items_longdesc = "Redstone lamps are simple redstone components which glow brightly (light level 14) when they receive redstone power.",
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_doc_items_longdesc = "Redstone lamps are simple redstone components which glow brightly (light level 14) when they receive redstone power.",
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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mesecons = {effector = {
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mesecons = {effector = {
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action_on = function (pos, node)
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action_on = function (pos, node)
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mesecon:swap_node(pos, "mesecons_lightstone:lightstone_on")
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mesecon:swap_node(pos, "mesecons_lightstone:lightstone_on")
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@ -24,7 +24,7 @@ minetest.register_node("mesecons_lightstone:lightstone_on", {
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paramtype = "light",
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paramtype = "light",
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-- Real light level: 15 (Minetest caps at 14)
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-- Real light level: 15 (Minetest caps at 14)
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light_source = 14,
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light_source = 14,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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mesecons = {effector = {
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mesecons = {effector = {
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action_off = function (pos, node)
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action_off = function (pos, node)
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mesecon:swap_node(pos, "mesecons_lightstone:lightstone_off")
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mesecon:swap_node(pos, "mesecons_lightstone:lightstone_off")
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