forked from Mineclonia/Mineclonia
Look upwards when sleeping
This commit is contained in:
parent
87449b5719
commit
9fdbb35f24
|
@ -182,7 +182,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
|
|||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
|
||||
player:set_look_horizontal(yaw)
|
||||
player:set_look_vertical(0)
|
||||
player:set_look_vertical(-(math.pi/2))
|
||||
|
||||
player:get_meta():set_string("mcl_beds:sleeping", "true")
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_beds:sleeping", 0)
|
||||
|
|
Loading…
Reference in New Issue