forked from Mineclonia/Mineclonia
Tweak messages in mcl_beds
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88872c8ce2
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@ -78,9 +78,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
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end
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end
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end
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end
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-- No sleeping while moving. This is a workaround.
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-- No sleeping while moving. Slightly different behaviour than in MC.
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-- TODO: Ideally, the player speed should be force-set to 0,
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-- but this is not possible in Minetest 0.4.17.
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if vector.length(player:get_player_velocity()) > 0.001 then
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if vector.length(player:get_player_velocity()) > 0.001 then
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minetest.chat_send_player(name, "You have to stop moving before going to bed!")
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minetest.chat_send_player(name, "You have to stop moving before going to bed!")
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return false
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return false
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@ -214,7 +212,7 @@ local function update_formspecs(finished)
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elseif not is_sp then
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elseif not is_sp then
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local text = string.format("%d of %d player(s) are in bed.", player_in_bed, ges)
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local text = string.format("%d of %d player(s) are in bed.", player_in_bed, ges)
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if not night_skip then
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if not night_skip then
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text = text .. "\n" .. "You're in bed." .. "\n" .. "Note: Night skip is disabled."
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text = text .. "\n" .. "Note: Night skip is disabled."
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form_n = form_n .. bg_presleep
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form_n = form_n .. bg_presleep
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form_n = form_n .. button_leave
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form_n = form_n .. button_leave
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elseif all_in_bed then
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elseif all_in_bed then
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@ -222,7 +220,7 @@ local function update_formspecs(finished)
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form_n = form_n .. bg_sleep
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form_n = form_n .. bg_sleep
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form_n = form_n .. button_abort
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form_n = form_n .. button_abort
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else
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else
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text = text .. "\n" .. "Sleep will commence when all players are in bed."
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text = text .. "\n" .. "You will fall asleep when all players are in bed."
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form_n = form_n .. bg_presleep
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form_n = form_n .. bg_presleep
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form_n = form_n .. button_leave
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form_n = form_n .. button_leave
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end
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end
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