forked from Mineclonia/Mineclonia
Add basic soul sand
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2baec5d5d7
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@ -51,6 +51,20 @@ minetest.register_node("mcl_nether:magma", {
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end,
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end,
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})
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})
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minetest.register_node("mcl_nether:soul_sand", {
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description = "Soul Sand",
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stack_max = 64,
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tiles = {"mcl_nether_soul_sand.png"},
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is_ground_content = true,
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groups = {crumbly=3,building_block=1,soil_nether_wart=1},
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collision_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.5 - 2/16, 0.5 },
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},
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sounds = mcl_core.node_sound_sand_defaults(),
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-- Movement handling is done in playerplus mod
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})
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minetest.register_node("mcl_nether:nether_brick", {
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minetest.register_node("mcl_nether:nether_brick", {
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-- Original name: Nether Brick
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-- Original name: Nether Brick
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description = "Nether Brick Block",
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description = "Nether Brick Block",
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@ -74,10 +74,12 @@ minetest.register_globalstep(function(dtime)
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end
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end
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-- standing on soul sand? if so walk slower
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-- standing on soul sand? if so walk slower
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-- if playerplus[name].nod_stand == "mcl_nether:soul_sand" then
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if playerplus[name].nod_stand == "mcl_nether:soul_sand" then
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-- TODO: Fix walk speed
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-- TODO: Fix walk speed
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-- def.speed = def.speed - 0.4
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-- TODO: Also check other blocks
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-- end
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-- TODO: Also slow down mobs
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def.speed = def.speed - 0.4
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end
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-- set player physics
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-- set player physics
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-- TODO: Resolve conflict
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-- TODO: Resolve conflict
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